fix: PokedexView 改为百分比统计视图,不再渲染全部 1025 只精灵

- 进度条固定 30 字符宽度,按百分比填充
- 新增分代统计(Gen I-IX),每代显示迷你进度条
- 只展示已发现的精灵,而非全部 1025 条
- 删除 groupByChain() 及进化链渲染(列表太长)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
claude-code-best
2026-04-22 15:18:18 +08:00
parent 1217c453c4
commit 2c15d9123d

View File

@@ -3,105 +3,140 @@ import { Box, Text, type Color } from '@anthropic/ink'
import type { BuddyData, SpeciesId } from '../types'
import { ALL_SPECIES_IDS } from '../types'
import { getSpeciesData } from '../dex/species'
import { getNextEvolution } from '../dex/evolution'
const CYAN: Color = 'ansi:cyan'
const GREEN: Color = 'ansi:green'
const GRAY: Color = 'ansi:white'
const YELLOW: Color = 'ansi:yellow'
const WHITE: Color = 'ansi:whiteBright'
const RED: Color = 'ansi:red'
const BLUE: Color = 'ansi:blue'
const BAR_WIDTH = 30
/** Gen ranges for stats */
const GEN_RANGES = [
{ label: 'Gen I', start: 1, end: 151 },
{ label: 'Gen II', start: 152, end: 251 },
{ label: 'Gen III', start: 252, end: 386 },
{ label: 'Gen IV', start: 387, end: 493 },
{ label: 'Gen V', start: 494, end: 649 },
{ label: 'Gen VI', start: 650, end: 721 },
{ label: 'Gen VII', start: 722, end: 809 },
{ label: 'Gen VIII',start: 810, end: 905 },
{ label: 'Gen IX', start: 906, end: 1025 },
]
interface PokedexViewProps {
buddyData: BuddyData
}
/**
* Pokédex view — shows all species with collection status,
* evolution chains, and active creature indicator.
* Pokédex view — shows collection progress, per-gen stats,
* and discovered species list.
*/
export function PokedexView({ buddyData }: PokedexViewProps) {
const dexMap = new Map(buddyData.dex.map((d) => [d.speciesId, d]))
const collected = buddyData.dex.length
const total = ALL_SPECIES_IDS.length
const percent = total > 0 ? collected / total : 0
// Group species by evolution chain
const chains = groupByChain()
// Build dex number set for quick lookup
const collectedNums = new Set<number>()
for (const entry of buddyData.dex) {
const data = getSpeciesData(entry.speciesId)
collectedNums.add(data.dexNumber)
}
// Per-gen stats
const genStats = GEN_RANGES.map(g => {
const genTotal = ALL_SPECIES_IDS.filter(id => {
const n = getSpeciesData(id).dexNumber
return n >= g.start && n <= g.end
}).length
const genCollected = [...collectedNums].filter(n => n >= g.start && n <= g.end).length
return { ...g, total: genTotal, collected: genCollected }
})
// Discovered species (for compact display)
const discovered = buddyData.dex
.map(entry => {
const species = getSpeciesData(entry.speciesId)
return { entry, species }
})
.sort((a, b) => a.species.dexNumber - b.species.dexNumber)
return (
<Box flexDirection="column" borderStyle="round" paddingX={1}>
{/* Header */}
<Box justifyContent="space-between" marginBottom={0}>
{/* Header with percentage */}
<Box justifyContent="space-between">
<Text bold color={CYAN}>Pokédex</Text>
<Text>
<Text bold color={collected === total ? GREEN : WHITE}>{collected}</Text>
<Text color={GRAY}>/{total} </Text>
<Text color={GRAY}>collected</Text>
<Text bold color={GREEN}>{(percent * 100).toFixed(1)}%</Text>
</Text>
</Box>
{/* Progress bar */}
{/* Fixed-width progress bar */}
<Box>
<Text color={GREEN}>{'█'.repeat(collected)}</Text>
<Text color={GRAY}>{'░'.repeat(total - collected)}</Text>
<Text> {Math.floor((collected / total) * 100)}%</Text>
<Text color={GREEN}>{'█'.repeat(Math.round(percent * BAR_WIDTH))}</Text>
<Text color={GRAY}>{'░'.repeat(BAR_WIDTH - Math.round(percent * BAR_WIDTH))}</Text>
<Text> {Math.floor(percent * 100)}%</Text>
</Box>
{/* Species list grouped by evolution chains */}
{chains.map((chain, ci) => (
<Box key={ci} flexDirection="column" marginTop={ci > 0 ? 0 : 0}>
{chain.map((speciesId, si) => {
const species = getSpeciesData(speciesId)
const entry = dexMap.get(speciesId)
const discovered = !!entry
const isActive = buddyData.party[0]
? buddyData.creatures.some((c) => c.id === buddyData.party[0] && c.speciesId === speciesId)
: false
const nextEvo = getNextEvolution(speciesId)
{/* Per-gen stats */}
<Box flexDirection="column" marginTop={0}>
<Text color={GRAY}> </Text>
{genStats.map(g => {
const p = g.total > 0 ? g.collected / g.total : 0
const miniBar = '█'.repeat(Math.round(p * 10)) + '░'.repeat(10 - Math.round(p * 10))
return (
<Box key={g.label}>
<Text color={GRAY}>{g.label.padEnd(8)}</Text>
<Text color={p >= 1 ? GREEN : p > 0 ? YELLOW : GRAY}>{miniBar}</Text>
<Text> <Text bold>{g.collected}</Text><Text color={GRAY}>/{g.total}</Text></Text>
</Box>
)
})}
</Box>
{/* Discovered species list */}
{discovered.length > 0 && (
<Box flexDirection="column" marginTop={0}>
<Text color={GRAY}> ({discovered.length}) </Text>
{discovered.map(({ entry, species }) => {
const isActive = buddyData.party[0]
? buddyData.creatures.some(c => c.id === buddyData.party[0] && c.speciesId === species.id)
: false
return (
<Box key={speciesId} flexDirection="column">
<Box>
{/* Chain connector */}
<Text color={GRAY}>{si === 0 ? ' ' : '├'}</Text>
{/* Active indicator */}
<Text>{isActive ? <Text color={YELLOW}></Text> : ' '}</Text>
{/* Dex number */}
<Text color={GRAY}>#{String(species.dexNumber).padStart(3, '0')} </Text>
{/* Name */}
<Text color={discovered ? WHITE : GRAY} bold={isActive}>
{discovered
? (species.names.zh ?? species.name)
: '???'}
</Text>
{/* Type badges */}
{discovered && (
<Text>
{' '}
{species.types.filter((t): t is string => Boolean(t)).map((t, ti) => (
<Text key={t} color={getTypeColor(t)}>
{ti > 0 ? '/' : ''}{t.slice(0, 3).toUpperCase()}
</Text>
))}
<Box key={species.id}>
<Text>{isActive ? <Text color={YELLOW}></Text> : ' '}</Text>
<Text color={GRAY}>#{String(species.dexNumber).padStart(3, '0')} </Text>
<Text color={WHITE} bold={isActive}>
{(species.names as Record<string, string>).zh ?? species.name}
</Text>
<Text>
{' '}
{species.types.filter((t): t is string => Boolean(t)).map((t, ti) => (
<Text key={t} color={getTypeColor(t)}>
{ti > 0 ? '/' : ''}{t.slice(0, 3).toUpperCase()}
</Text>
)}
{/* Level / unknown indicator */}
{discovered && entry ? (
<Text color={GREEN}> Lv.{entry.bestLevel}</Text>
) : (
<Text color={GRAY}> </Text>
)}
{/* Evolution arrow */}
{nextEvo && (
<Text color={GRAY}> <Text color={CYAN}>Lv.{nextEvo.minLevel}</Text></Text>
)}
</Box>
))}
</Text>
<Text color={GREEN}> Lv.{entry.bestLevel}</Text>
{entry.caughtCount > 1 && (
<Text color={GRAY}> x{entry.caughtCount}</Text>
)}
</Box>
)
})}
</Box>
))}
)}
{discovered.length === 0 && (
<Box marginTop={0}>
<Text dimColor> </Text>
</Box>
)}
{/* Stats row */}
<Box marginTop={0} flexDirection="column">
@@ -151,36 +186,3 @@ function getTypeColor(type: string): Color {
}
return colors[type] ?? 'ansi:white'
}
/** Group species by evolution chain for visual display */
function groupByChain(): SpeciesId[][] {
const visited = new Set<SpeciesId>()
const chains: SpeciesId[][] = []
for (const id of ALL_SPECIES_IDS) {
if (visited.has(id)) continue
// Walk back to find chain head
let head: SpeciesId = id
for (const candidate of ALL_SPECIES_IDS) {
const evo = getNextEvolution(candidate)
if (evo?.to === head) {
head = candidate
break
}
}
// Walk forward to build chain
const chain: SpeciesId[] = []
let current: SpeciesId | undefined = head
while (current && !visited.has(current)) {
chain.push(current)
visited.add(current)
current = getNextEvolution(current)?.to
}
if (chain.length > 0) chains.push(chain)
}
return chains
}