Files
claude-code/src/components/teams/TeamsDialog.tsx
claude-code-best fcbc882232 chore: 清理 src 下 113 项未使用导入和死代码
删除未使用的文件(BuiltinStatusLine.tsx、4 个重复的 .ts stub)、
移除约 55 个文件中未使用的 React 导入、
清理约 50 处未使用的导入/变量/参数。
净减少 ~296 行代码,precheck 4077 测试全部通过。

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-05 20:05:15 +08:00

650 lines
24 KiB
TypeScript

import { randomUUID } from 'crypto';
import figures from 'figures';
import * as React from 'react';
import { useCallback, useEffect, useMemo, useState } from 'react';
import { useInterval } from 'usehooks-ts';
import { useRegisterOverlay } from '../../context/overlayContext.js';
// eslint-disable-next-line custom-rules/prefer-use-keybindings -- raw j/k/arrow dialog navigation
import { Box, Text, useInput, stringWidth } from '@anthropic/ink';
import { useKeybindings } from '../../keybindings/useKeybinding.js';
import { useShortcutDisplay } from '../../keybindings/useShortcutDisplay.js';
import { type AppState, useAppState, useSetAppState } from '../../state/AppState.js';
import { getEmptyToolPermissionContext } from '../../Tool.js';
import { AGENT_COLOR_TO_THEME_COLOR } from '@claude-code-best/builtin-tools/tools/AgentTool/agentColorManager.js';
import { logForDebugging } from '../../utils/debug.js';
import { execFileNoThrow } from '../../utils/execFileNoThrow.js';
import { truncateToWidth } from '../../utils/format.js';
import { getNextPermissionMode } from '../../utils/permissions/getNextPermissionMode.js';
import {
getModeColor,
type PermissionMode,
permissionModeFromString,
permissionModeSymbol,
} from '../../utils/permissions/PermissionMode.js';
import { jsonStringify } from '../../utils/slowOperations.js';
import { IT2_COMMAND, isInsideTmuxSync } from '../../utils/swarm/backends/detection.js';
import { ensureBackendsRegistered, getBackendByType, getCachedBackend } from '../../utils/swarm/backends/registry.js';
import { isPaneBackend, type PaneBackendType } from '../../utils/swarm/backends/types.js';
import { getSwarmSocketName, TMUX_COMMAND } from '../../utils/swarm/constants.js';
import { removeMemberFromTeam, setMemberMode, setMultipleMemberModes } from '../../utils/swarm/teamHelpers.js';
import { listTasks, type Task, unassignTeammateTasks } from '../../utils/tasks.js';
import { getTeammateStatuses, type TeammateStatus, type TeamSummary } from '../../utils/teamDiscovery.js';
import {
createModeSetRequestMessage,
sendShutdownRequestToMailbox,
writeToMailbox,
} from '../../utils/teammateMailbox.js';
import { Dialog } from '@anthropic/ink';
import ThemedText from '../design-system/ThemedText.js';
type Props = {
initialTeams?: TeamSummary[];
onDone: () => void;
};
type DialogLevel =
| { type: 'teammateList'; teamName: string }
| { type: 'teammateDetail'; teamName: string; memberName: string };
/**
* Dialog for viewing teammates in the current team
*/
export function TeamsDialog({ initialTeams, onDone }: Props): React.ReactNode {
// Register as overlay so CancelRequestHandler doesn't intercept escape
useRegisterOverlay('teams-dialog');
// initialTeams is derived from teamContext in PromptInput (no filesystem I/O)
const setAppState = useSetAppState();
// Initialize dialogLevel with first team name if available
const firstTeamName = initialTeams?.[0]?.name ?? '';
const [dialogLevel, setDialogLevel] = useState<DialogLevel>({
type: 'teammateList',
teamName: firstTeamName,
});
const [selectedIndex, setSelectedIndex] = useState(0);
const [refreshKey, setRefreshKey] = useState(0);
// initialTeams is now always provided from PromptInput (derived from teamContext)
// No filesystem I/O needed here
const teammateStatuses = useMemo(() => {
return getTeammateStatuses(dialogLevel.teamName);
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [dialogLevel.teamName, refreshKey]);
// Periodically refresh to pick up mode changes from teammates
useInterval(() => {
setRefreshKey(k => k + 1);
}, 1000);
const currentTeammate = useMemo(() => {
if (dialogLevel.type !== 'teammateDetail') return null;
return teammateStatuses.find(t => t.name === dialogLevel.memberName) ?? null;
}, [dialogLevel, teammateStatuses]);
// Get isBypassPermissionsModeAvailable from AppState
const isBypassAvailable = useAppState(s => s.toolPermissionContext.isBypassPermissionsModeAvailable);
const goBackToList = (): void => {
setDialogLevel({ type: 'teammateList', teamName: dialogLevel.teamName });
setSelectedIndex(0);
};
// Handler for confirm:cycleMode - cycle teammate permission modes
const handleCycleMode = useCallback(() => {
if (dialogLevel.type === 'teammateDetail' && currentTeammate) {
// Detail view: cycle just this teammate
cycleTeammateMode(currentTeammate, dialogLevel.teamName, isBypassAvailable);
setRefreshKey(k => k + 1);
} else if (dialogLevel.type === 'teammateList' && teammateStatuses.length > 0) {
// List view: cycle all teammates in tandem
cycleAllTeammateModes(teammateStatuses, dialogLevel.teamName, isBypassAvailable);
setRefreshKey(k => k + 1);
}
}, [dialogLevel, currentTeammate, teammateStatuses, isBypassAvailable]);
// Use keybindings for mode cycling
useKeybindings({ 'confirm:cycleMode': handleCycleMode }, { context: 'Confirmation' });
useInput((input, key) => {
// Handle left arrow to go back
if (key.leftArrow) {
if (dialogLevel.type === 'teammateDetail') {
goBackToList();
}
return;
}
// Handle up/down navigation
if (key.upArrow || key.downArrow) {
const maxIndex = getMaxIndex();
if (key.upArrow) {
setSelectedIndex(prev => Math.max(0, prev - 1));
} else {
setSelectedIndex(prev => Math.min(maxIndex, prev + 1));
}
return;
}
// Handle Enter to drill down or view output
if (key.return) {
if (dialogLevel.type === 'teammateList' && teammateStatuses[selectedIndex]) {
setDialogLevel({
type: 'teammateDetail',
teamName: dialogLevel.teamName,
memberName: teammateStatuses[selectedIndex].name,
});
} else if (dialogLevel.type === 'teammateDetail' && currentTeammate) {
// View output - switch to tmux pane
void viewTeammateOutput(
currentTeammate.tmuxPaneId,
currentTeammate.backendType && isPaneBackend(currentTeammate.backendType)
? currentTeammate.backendType
: undefined,
);
onDone();
}
return;
}
// Handle 'k' to kill teammate
if (input === 'k') {
if (dialogLevel.type === 'teammateList' && teammateStatuses[selectedIndex]) {
void killTeammate(
teammateStatuses[selectedIndex].tmuxPaneId,
teammateStatuses[selectedIndex].backendType && isPaneBackend(teammateStatuses[selectedIndex].backendType)
? teammateStatuses[selectedIndex].backendType
: undefined,
dialogLevel.teamName,
teammateStatuses[selectedIndex].agentId,
teammateStatuses[selectedIndex].name,
setAppState,
).then(() => {
setRefreshKey(k => k + 1);
// Adjust selection if needed
setSelectedIndex(prev => Math.max(0, Math.min(prev, teammateStatuses.length - 2)));
});
} else if (dialogLevel.type === 'teammateDetail' && currentTeammate) {
void killTeammate(
currentTeammate.tmuxPaneId,
currentTeammate.backendType && isPaneBackend(currentTeammate.backendType)
? currentTeammate.backendType
: undefined,
dialogLevel.teamName,
currentTeammate.agentId,
currentTeammate.name,
setAppState,
);
goBackToList();
}
return;
}
// Handle 's' for shutdown of selected teammate
if (input === 's') {
if (dialogLevel.type === 'teammateList' && teammateStatuses[selectedIndex]) {
const teammate = teammateStatuses[selectedIndex];
void sendShutdownRequestToMailbox(
teammate.name,
dialogLevel.teamName,
'Graceful shutdown requested by team lead',
);
} else if (dialogLevel.type === 'teammateDetail' && currentTeammate) {
void sendShutdownRequestToMailbox(
currentTeammate.name,
dialogLevel.teamName,
'Graceful shutdown requested by team lead',
);
goBackToList();
}
return;
}
// Handle 'h' to hide/show individual teammate (only for backends that support it)
if (input === 'h') {
const backend = getCachedBackend();
const teammate =
dialogLevel.type === 'teammateList'
? teammateStatuses[selectedIndex]
: dialogLevel.type === 'teammateDetail'
? currentTeammate
: null;
if (teammate && backend?.supportsHideShow) {
void toggleTeammateVisibility(teammate, dialogLevel.teamName).then(() => {
// Force refresh of teammate statuses
setRefreshKey(k => k + 1);
});
if (dialogLevel.type === 'teammateDetail') {
goBackToList();
}
}
return;
}
// Handle 'H' to hide/show all teammates (only for backends that support it)
if (input === 'H' && dialogLevel.type === 'teammateList') {
const backend = getCachedBackend();
if (backend?.supportsHideShow && teammateStatuses.length > 0) {
// If any are visible, hide all. Otherwise, show all.
const anyVisible = teammateStatuses.some(t => !t.isHidden);
void Promise.all(
teammateStatuses.map(t =>
anyVisible ? hideTeammate(t, dialogLevel.teamName) : showTeammate(t, dialogLevel.teamName),
),
).then(() => {
// Force refresh of teammate statuses
setRefreshKey(k => k + 1);
});
}
return;
}
// Handle 'p' to prune (kill) all idle teammates
if (input === 'p' && dialogLevel.type === 'teammateList') {
const idleTeammates = teammateStatuses.filter(t => t.status === 'idle');
if (idleTeammates.length > 0) {
void Promise.all(
idleTeammates.map(t =>
killTeammate(
t.tmuxPaneId,
t.backendType && isPaneBackend(t.backendType) ? t.backendType : undefined,
dialogLevel.teamName,
t.agentId,
t.name,
setAppState,
),
),
).then(() => {
setRefreshKey(k => k + 1);
setSelectedIndex(prev => Math.max(0, Math.min(prev, teammateStatuses.length - idleTeammates.length - 1)));
});
}
return;
}
// Note: Mode cycling (shift+tab) is handled via useKeybindings with confirm:cycleMode action
});
function getMaxIndex(): number {
if (dialogLevel.type === 'teammateList') {
return Math.max(0, teammateStatuses.length - 1);
}
return 0;
}
// Render based on dialog level
if (dialogLevel.type === 'teammateList') {
return (
<TeamDetailView
teamName={dialogLevel.teamName}
teammates={teammateStatuses}
selectedIndex={selectedIndex}
onCancel={onDone}
/>
);
}
if (dialogLevel.type === 'teammateDetail' && currentTeammate) {
return <TeammateDetailView teammate={currentTeammate} teamName={dialogLevel.teamName} onCancel={goBackToList} />;
}
return null;
}
type TeamDetailViewProps = {
teamName: string;
teammates: TeammateStatus[];
selectedIndex: number;
onCancel: () => void;
};
function TeamDetailView({ teamName, teammates, selectedIndex, onCancel }: TeamDetailViewProps): React.ReactNode {
const subtitle = `${teammates.length} ${teammates.length === 1 ? 'teammate' : 'teammates'}`;
// Check if the backend supports hide/show
const supportsHideShow = getCachedBackend()?.supportsHideShow ?? false;
// Get the display text for the cycle mode shortcut
const cycleModeShortcut = useShortcutDisplay('confirm:cycleMode', 'Confirmation', 'shift+tab');
return (
<>
<Dialog title={`Team ${teamName}`} subtitle={subtitle} onCancel={onCancel} color="background" hideInputGuide>
{teammates.length === 0 ? (
<Text dimColor>No teammates</Text>
) : (
<Box flexDirection="column">
{teammates.map((teammate, index) => (
<TeammateListItem key={teammate.agentId} teammate={teammate} isSelected={index === selectedIndex} />
))}
</Box>
)}
</Dialog>
<Box marginLeft={1}>
<Text dimColor>
{figures.arrowUp}/{figures.arrowDown} select · Enter view · k kill · s shutdown · p prune idle
{supportsHideShow && ' · h hide/show · H hide/show all'}
{' · '}
{cycleModeShortcut} sync cycle modes for all · Esc close
</Text>
</Box>
</>
);
}
type TeammateListItemProps = {
teammate: TeammateStatus;
isSelected: boolean;
};
function TeammateListItem({ teammate, isSelected }: TeammateListItemProps): React.ReactNode {
const isIdle = teammate.status === 'idle';
// Only dim if idle AND not selected - selection highlighting takes precedence
const shouldDim = isIdle && !isSelected;
// Get mode display
const mode = teammate.mode ? permissionModeFromString(teammate.mode) : 'default';
const modeSymbol = permissionModeSymbol(mode);
const modeColor = getModeColor(mode);
return (
<Text color={isSelected ? 'suggestion' : undefined} dimColor={shouldDim}>
{isSelected ? figures.pointer + ' ' : ' '}
{teammate.isHidden && <Text dimColor>[hidden] </Text>}
{isIdle && <Text dimColor>[idle] </Text>}
{modeSymbol && <Text color={modeColor}>{modeSymbol} </Text>}@{teammate.name}
{teammate.model && <Text dimColor> ({teammate.model})</Text>}
</Text>
);
}
type TeammateDetailViewProps = {
teammate: TeammateStatus;
teamName: string;
onCancel: () => void;
};
function TeammateDetailView({ teammate, teamName, onCancel }: TeammateDetailViewProps): React.ReactNode {
const [promptExpanded, setPromptExpanded] = useState(false);
// Get the display text for the cycle mode shortcut
const cycleModeShortcut = useShortcutDisplay('confirm:cycleMode', 'Confirmation', 'shift+tab');
const themeColor = teammate.color
? AGENT_COLOR_TO_THEME_COLOR[teammate.color as keyof typeof AGENT_COLOR_TO_THEME_COLOR]
: undefined;
// Get tasks assigned to this teammate
const [teammateTasks, setTeammateTasks] = useState<Task[]>([]);
useEffect(() => {
let cancelled = false;
void listTasks(teamName).then(allTasks => {
if (cancelled) return;
// Filter tasks owned by this teammate (by agentId or name)
setTeammateTasks(allTasks.filter(task => task.owner === teammate.agentId || task.owner === teammate.name));
});
return () => {
cancelled = true;
};
}, [teamName, teammate.agentId, teammate.name]);
useInput(input => {
// Handle 'p' to expand/collapse prompt
if (input === 'p') {
setPromptExpanded(prev => !prev);
}
});
// Determine working directory display
const workingPath = teammate.worktreePath || teammate.cwd;
// Build subtitle with metadata
const subtitleParts: string[] = [];
if (teammate.model) subtitleParts.push(teammate.model);
if (workingPath) {
subtitleParts.push(teammate.worktreePath ? `worktree: ${workingPath}` : workingPath);
}
const subtitle = subtitleParts.join(' · ') || undefined;
// Get mode display for title
const mode = teammate.mode ? permissionModeFromString(teammate.mode) : 'default';
const modeSymbol = permissionModeSymbol(mode);
const modeColor = getModeColor(mode);
// Build title with mode symbol and colored name if applicable
const title = (
<>
{modeSymbol && <Text color={modeColor}>{modeSymbol} </Text>}
{themeColor ? <ThemedText color={themeColor}>{`@${teammate.name}`}</ThemedText> : `@${teammate.name}`}
</>
);
return (
<>
<Dialog title={title} subtitle={subtitle} onCancel={onCancel} color="background" hideInputGuide>
{/* Tasks section */}
{teammateTasks.length > 0 && (
<Box flexDirection="column">
<Text bold>Tasks</Text>
{teammateTasks.map(task => (
<Text key={task.id} color={task.status === 'completed' ? 'success' : undefined}>
{task.status === 'completed' ? figures.tick : '◼'} {task.subject}
</Text>
))}
</Box>
)}
{/* Prompt section */}
{teammate.prompt && (
<Box flexDirection="column">
<Text bold>Prompt</Text>
<Text>
{promptExpanded ? teammate.prompt : truncateToWidth(teammate.prompt, 80)}
{stringWidth(teammate.prompt) > 80 && !promptExpanded && <Text dimColor> (p to expand)</Text>}
</Text>
</Box>
)}
</Dialog>
<Box marginLeft={1}>
<Text dimColor>
{figures.arrowLeft} back · Esc close · k kill · s shutdown
{getCachedBackend()?.supportsHideShow && ' · h hide/show'}
{' · '}
{cycleModeShortcut} cycle mode
</Text>
</Box>
</>
);
}
async function killTeammate(
paneId: string,
backendType: PaneBackendType | undefined,
teamName: string,
teammateId: string,
teammateName: string,
setAppState: (f: (prev: AppState) => AppState) => void,
): Promise<void> {
// Kill the pane using the backend that created it (handles -s / -L flags correctly).
// Wrapped in try/catch so cleanup (removeMemberFromTeam, unassignTeammateTasks,
// setAppState) always runs — matches useInboxPoller.ts error isolation.
if (backendType) {
try {
// Use ensureBackendsRegistered (not detectAndGetBackend) — this process may
// be a teammate that never ran detection, but we only need class imports
// here, not subprocess probes that could throw in a different environment.
await ensureBackendsRegistered();
await getBackendByType(backendType).killPane(paneId, !isInsideTmuxSync());
} catch (error) {
logForDebugging(`[TeamsDialog] Failed to kill pane ${paneId}: ${error}`);
}
} else {
// backendType undefined: old team files predating this field, or in-process.
// Old tmux-file case is a migration gap — the pane is orphaned. In-process
// teammates have no pane to kill, so this is correct for them.
logForDebugging(`[TeamsDialog] Skipping pane kill for ${paneId}: no backendType recorded`);
}
// Remove from team config file
removeMemberFromTeam(teamName, paneId);
// Unassign tasks and build notification message
const { notificationMessage } = await unassignTeammateTasks(teamName, teammateId, teammateName, 'terminated');
// Update AppState to keep status line in sync and notify the lead
setAppState(prev => {
if (!prev.teamContext?.teammates) return prev;
if (!(teammateId in prev.teamContext.teammates)) return prev;
const { [teammateId]: _, ...remainingTeammates } = prev.teamContext.teammates;
return {
...prev,
teamContext: {
...prev.teamContext,
teammates: remainingTeammates,
},
inbox: {
messages: [
...prev.inbox.messages,
{
id: randomUUID(),
from: 'system',
text: jsonStringify({
type: 'teammate_terminated',
message: notificationMessage,
}),
timestamp: new Date().toISOString(),
status: 'pending' as const,
},
],
},
};
});
logForDebugging(`[TeamsDialog] Removed ${teammateId} from teamContext`);
}
async function viewTeammateOutput(paneId: string, backendType: PaneBackendType | undefined): Promise<void> {
if (backendType === 'iterm2') {
// -s is required to target a specific session (ITermBackend.ts:216-217)
await execFileNoThrow(IT2_COMMAND, ['session', 'focus', '-s', paneId]);
} else if (backendType === 'windows-terminal') {
// Windows Terminal spawns each teammate as a separate window/tab; wt.exe
// does not expose an API to focus a pre-existing tab by name. The user
// switches tabs manually (Ctrl+Tab) — dialog closing is enough here.
logForDebugging(`[TeamsDialog] viewTeammateOutput: Windows Terminal pane ${paneId} — manual tab switch required`);
} else {
// External-tmux teammates live on the swarm socket — without -L, this
// targets the default server and silently no-ops. Mirrors runTmuxInSwarm
// in TmuxBackend.ts:85-89.
const args = isInsideTmuxSync()
? ['select-pane', '-t', paneId]
: ['-L', getSwarmSocketName(), 'select-pane', '-t', paneId];
await execFileNoThrow(TMUX_COMMAND, args);
}
}
/**
* Toggle visibility of a teammate pane (hide if visible, show if hidden)
*/
async function toggleTeammateVisibility(teammate: TeammateStatus, teamName: string): Promise<void> {
if (teammate.isHidden) {
await showTeammate(teammate, teamName);
} else {
await hideTeammate(teammate, teamName);
}
}
/**
* Hide a teammate pane using the backend abstraction.
* Only available for ant users (gated for dead code elimination in external builds)
*/
async function hideTeammate(_teammate: TeammateStatus, _teamName: string): Promise<void> {}
/**
* Show a previously hidden teammate pane using the backend abstraction.
* Only available for ant users (gated for dead code elimination in external builds)
*/
async function showTeammate(_teammate: TeammateStatus, _teamName: string): Promise<void> {}
/**
* Send a mode change message to a single teammate
* Also updates config.json directly so the UI reflects the change immediately
*/
function sendModeChangeToTeammate(teammateName: string, teamName: string, targetMode: PermissionMode): void {
// Update config.json directly so UI shows the change immediately
setMemberMode(teamName, teammateName, targetMode);
// Also send message so teammate updates their local permission context
const message = createModeSetRequestMessage({
mode: targetMode,
from: 'team-lead',
});
void writeToMailbox(
teammateName,
{
from: 'team-lead',
text: jsonStringify(message),
timestamp: new Date().toISOString(),
},
teamName,
);
logForDebugging(`[TeamsDialog] Sent mode change to ${teammateName}: ${targetMode}`);
}
/**
* Cycle a single teammate's mode
*/
function cycleTeammateMode(teammate: TeammateStatus, teamName: string, isBypassAvailable: boolean): void {
const currentMode = teammate.mode ? permissionModeFromString(teammate.mode) : 'default';
const context = {
...getEmptyToolPermissionContext(),
mode: currentMode,
isBypassPermissionsModeAvailable: isBypassAvailable,
};
const nextMode = getNextPermissionMode(context);
sendModeChangeToTeammate(teammate.name, teamName, nextMode);
}
/**
* Cycle all teammates' modes in tandem
* If modes differ, reset all to default first
* If same, cycle all to next mode
* Uses batch update to avoid race conditions
*/
function cycleAllTeammateModes(teammates: TeammateStatus[], teamName: string, isBypassAvailable: boolean): void {
if (teammates.length === 0) return;
const modes = teammates.map(t => (t.mode ? permissionModeFromString(t.mode) : 'default'));
const allSame = modes.every(m => m === modes[0]);
// Determine target mode for all teammates
const targetMode = !allSame
? 'default'
: getNextPermissionMode({
...getEmptyToolPermissionContext(),
mode: modes[0] ?? 'default',
isBypassPermissionsModeAvailable: isBypassAvailable,
});
// Batch update config.json in a single atomic operation
const modeUpdates = teammates.map(t => ({
memberName: t.name,
mode: targetMode,
}));
setMultipleMemberModes(teamName, modeUpdates);
// Send mailbox messages to each teammate
for (const teammate of teammates) {
const message = createModeSetRequestMessage({
mode: targetMode,
from: 'team-lead',
});
void writeToMailbox(
teammate.name,
{
from: 'team-lead',
text: jsonStringify(message),
timestamp: new Date().toISOString(),
},
teamName,
);
}
logForDebugging(`[TeamsDialog] Sent mode change to all ${teammates.length} teammates: ${targetMode}`);
}