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https://github.com/claude-code-best/claude-code.git
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* feat: restore pipe IPC, LAN pipes, monitor tool, and PR-package features Core IPC system (UDS_INBOX): - PipeServer/PipeClient with UDS + TCP dual transport, NDJSON protocol - PipeRegistry: machineId-based role assignment, file locking - Master/slave attach, prompt relay, permission forwarding - Heartbeat lifecycle with parallel isPipeAlive probes - Commands: /pipes, /attach, /detach, /send, /claim-main, /pipe-status LAN Pipes (LAN_PIPES): - UDP multicast beacon (224.0.71.67:7101) for zero-config LAN discovery - PipeServer TCP listener, PipeClient TCP connect mode - Heartbeat auto-attaches LAN peers via TCP - Cross-machine attach allowed regardless of role - /pipes shows [LAN] peers with role + hostname/IP - SendMessageTool supports tcp: scheme with user consent Architecture — extracted hooks from REPL.tsx (~830 lines → ~20 lines): - usePipeIpc: lifecycle (bootstrap, handlers, heartbeat, cleanup) - usePipeRelay: slave→master message relay via module singleton - usePipePermissionForward: permission request/cancel forwarding - usePipeRouter: selected pipe input routing with role+IP labels - Shared ndjsonFramer.ts replaces 3 duplicate NDJSON parsers Key fixes applied during development: - Multicast binds to correct LAN interface (not WSL/Docker) - Beacon ref stored as module singleton (not Zustand state mutation) - Heartbeat preserves LAN peers in discoveredPipes and selectedPipes - Disconnect handler calls removeSlaveClient (fixes listener leak) - cleanupStaleEntries probes without lock, writes briefly under lock - getMachineId uses async execFile (not blocking execSync) - globalThis.__pipeSendToMaster replaced with setPipeRelay singleton - M key only toggles route mode when selector panel is expanded - User prompt displayed in message list on pipe broadcast - Broadcast notifications show [role] + hostname/IP for LAN peers Other restored features: - Monitor tool: /monitor command, MonitorTool, MonitorMcpTask lifecycle - Daemon supervisor and remoteControlServer command - Tools: SnipTool, SleepTool, ListPeersTool, SendUserFileTool, WebBrowserTool, WorkflowTool, and 10+ stub→implementation rewrites - Feature flags: UDS_INBOX, LAN_PIPES, MONITOR_TOOL, FORK_SUBAGENT, KAIROS, COORDINATOR_MODE, WORKFLOW_SCRIPTS, HISTORY_SNIP Tests: 2190 pass / 0 fail (15 new: lanBeacon 7, peerAddress 8) * fix: resolve merge conflicts and fix all tsc/test errors after main merge - Export ToolResultBlockParam from Tool.ts (14 tool files fixed) - Migrate ink imports from ../../ink.js to @anthropic/ink (7 files) - Fix toolUseID → toolUseId typo in monitor.ts and MonitorTool.tsx - Add fallback values for string|undefined type errors (8 locations) - Fix AppState type in assistant.ts, add NewInstallWizard stubs - Fix ParsedRepository.repo → .name in subscribe-pr.ts - Fix AgentId/string type mismatch in BackgroundTasksDialog.tsx - Fix PipeRelayFn return type in pipePermissionRelay.ts - Use PipeMessage type in usePipeRelay.ts - Fix lanBeacon.test.ts mock type assertions - Create missing MouseActionEvent class for ink package - Use ansi: color format instead of bare "green"/"red" - Resolve theme.permission access via getTheme() Result: 0 tsc errors, 2496 tests pass, 0 fail Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: 恢复 /poor 的说明 --------- Co-authored-by: unraid <local@unraid.local> Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
172 lines
5.2 KiB
TypeScript
172 lines
5.2 KiB
TypeScript
import type { DOMElement } from './dom.js'
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import { ClickEvent } from './events/click-event.js'
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import type { EventHandlerProps } from './events/event-handlers.js'
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import { MouseActionEvent } from './events/mouse-action-event.js'
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import { nodeCache } from './node-cache.js'
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/**
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* Find the deepest DOM element whose rendered rect contains (col, row).
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*
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* Uses the nodeCache populated by renderNodeToOutput — rects are in screen
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* coordinates with all offsets (including scrollTop translation) already
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* applied. Children are traversed in reverse so later siblings (painted on
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* top) win. Nodes not in nodeCache (not rendered this frame, or lacking a
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* yogaNode) are skipped along with their subtrees.
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*
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* Returns the hit node even if it has no onClick — dispatchClick walks up
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* via parentNode to find handlers.
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*/
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export function hitTest(
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node: DOMElement,
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col: number,
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row: number,
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): DOMElement | null {
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const rect = nodeCache.get(node)
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if (!rect) return null
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if (
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col < rect.x ||
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col >= rect.x + rect.width ||
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row < rect.y ||
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row >= rect.y + rect.height
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) {
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return null
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}
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// Later siblings paint on top; reversed traversal returns topmost hit.
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for (let i = node.childNodes.length - 1; i >= 0; i--) {
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const child = node.childNodes[i]!
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if (child.nodeName === '#text') continue
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const hit = hitTest(child, col, row)
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if (hit) return hit
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}
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return node
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}
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/**
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* Hit-test the root at (col, row) and bubble a ClickEvent from the deepest
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* containing node up through parentNode. Only nodes with an onClick handler
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* fire. Stops when a handler calls stopImmediatePropagation(). Returns
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* true if at least one onClick handler fired.
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*/
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export function dispatchClick(
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root: DOMElement,
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col: number,
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row: number,
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cellIsBlank = false,
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): boolean {
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let target: DOMElement | undefined = hitTest(root, col, row) ?? undefined
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if (!target) return false
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// Click-to-focus: find the closest focusable ancestor and focus it.
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// root is always ink-root, which owns the FocusManager.
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if (root.focusManager) {
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let focusTarget: DOMElement | undefined = target
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while (focusTarget) {
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if (typeof focusTarget.attributes['tabIndex'] === 'number') {
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root.focusManager.handleClickFocus(focusTarget)
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break
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}
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focusTarget = focusTarget.parentNode
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}
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}
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const event = new ClickEvent(col, row, cellIsBlank)
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let handled = false
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while (target) {
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const handler = target._eventHandlers?.onClick as
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| ((event: ClickEvent) => void)
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| undefined
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if (handler) {
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handled = true
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const rect = nodeCache.get(target)
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if (rect) {
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event.localCol = col - rect.x
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event.localRow = row - rect.y
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}
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handler(event)
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if (event.didStopImmediatePropagation()) return true
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}
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target = target.parentNode
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}
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return handled
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}
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/**
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* Fire onMouseEnter/onMouseLeave as the pointer moves. Like DOM
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* mouseenter/mouseleave: does NOT bubble — moving between children does
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* not re-fire on the parent. Walks up from the hit node collecting every
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* ancestor with a hover handler; diffs against the previous hovered set;
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* fires leave on the nodes exited, enter on the nodes entered.
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*
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* Mutates `hovered` in place so the caller (App instance) can hold it
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* across calls. Clears the set when the hit is null (cursor moved into a
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* non-rendered gap or off the root rect).
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*/
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export function dispatchHover(
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root: DOMElement,
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col: number,
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row: number,
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hovered: Set<DOMElement>,
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): void {
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const next = new Set<DOMElement>()
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let node: DOMElement | undefined = hitTest(root, col, row) ?? undefined
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while (node) {
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const h = node._eventHandlers as EventHandlerProps | undefined
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if (h?.onMouseEnter || h?.onMouseLeave) next.add(node)
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node = node.parentNode
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}
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for (const old of hovered) {
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if (!next.has(old)) {
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hovered.delete(old)
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// Skip handlers on detached nodes (removed between mouse events)
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if (old.parentNode) {
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;(old._eventHandlers as EventHandlerProps | undefined)?.onMouseLeave?.()
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}
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}
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}
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for (const n of next) {
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if (!hovered.has(n)) {
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hovered.add(n)
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;(n._eventHandlers as EventHandlerProps | undefined)?.onMouseEnter?.()
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}
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}
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}
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export function dispatchMouseAction(
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root: DOMElement,
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col: number,
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row: number,
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button: number,
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type: 'mousedown' | 'mouseup' | 'mousedrag',
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targetOverride?: DOMElement,
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): DOMElement | null {
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let target: DOMElement | undefined =
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targetOverride ?? hitTest(root, col, row) ?? undefined
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if (!target) return null
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const propName =
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type === 'mousedown'
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? 'onMouseDown'
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: type === 'mouseup'
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? 'onMouseUp'
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: 'onMouseDrag'
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const event = new MouseActionEvent(type, col, row, button)
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let handledBy: DOMElement | null = null
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while (target) {
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const handler = target._eventHandlers?.[propName] as
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| ((event: MouseActionEvent) => void)
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| undefined
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if (handler) {
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handledBy ??= target
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event.prepareForTarget(target)
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handler(event)
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if (event.didStopImmediatePropagation()) {
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return handledBy
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}
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}
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target = target.parentNode as DOMElement | undefined
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}
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return handledBy
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}
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