mirror of
https://github.com/claude-code-best/claude-code.git
synced 2026-06-16 13:25:51 +00:00
Squashed 5 commits: Features (from 5 feature branches): - MCP fix, pipe mute, stub recovery - KAIROS activation, openclaw autonomy - Daemon/job command hierarchy + cross-platform bg engine Upstream fixes: - fix: Bun.hash compatibility - chore: chrome dependency update - docs: browser support guide MIME detection fix: - Screenshot detectMimeFromBase64(): decode raw bytes from base64 instead of broken charCodeAt comparison - Fixes API 400 on Windows (JPEG) and macOS (PNG) screenshots
176 lines
5.1 KiB
TypeScript
176 lines
5.1 KiB
TypeScript
/**
|
|
* InProcessTeammateTask - Manages in-process teammate lifecycle
|
|
*
|
|
* This component implements the Task interface for in-process teammates.
|
|
* Unlike LocalAgentTask (background agents), in-process teammates:
|
|
* 1. Run in the same Node.js process using AsyncLocalStorage for isolation
|
|
* 2. Have team-aware identity (agentName@teamName)
|
|
* 3. Support plan mode approval flow
|
|
* 4. Can be idle (waiting for work) or active (processing)
|
|
*/
|
|
|
|
import {
|
|
isTerminalTaskStatus,
|
|
type SetAppState,
|
|
type Task,
|
|
type TaskStateBase,
|
|
} from '../../Task.js'
|
|
import type { Message } from '../../types/message.js'
|
|
import { logForDebugging } from '../../utils/debug.js'
|
|
import { createUserMessage } from '../../utils/messages.js'
|
|
import { killInProcessTeammate } from '../../utils/swarm/spawnInProcess.js'
|
|
import { updateTaskState } from '../../utils/task/framework.js'
|
|
import type { InProcessTeammateTaskState } from './types.js'
|
|
import { appendCappedMessage, isInProcessTeammateTask } from './types.js'
|
|
|
|
/**
|
|
* InProcessTeammateTask - Handles in-process teammate execution.
|
|
*/
|
|
export const InProcessTeammateTask: Task = {
|
|
name: 'InProcessTeammateTask',
|
|
type: 'in_process_teammate',
|
|
async kill(taskId, setAppState) {
|
|
killInProcessTeammate(taskId, setAppState)
|
|
},
|
|
}
|
|
|
|
/**
|
|
* Request shutdown for a teammate.
|
|
*/
|
|
export function requestTeammateShutdown(
|
|
taskId: string,
|
|
setAppState: SetAppState,
|
|
): void {
|
|
updateTaskState<InProcessTeammateTaskState>(taskId, setAppState, task => {
|
|
if (task.status !== 'running' || task.shutdownRequested) {
|
|
return task
|
|
}
|
|
|
|
return {
|
|
...task,
|
|
shutdownRequested: true,
|
|
}
|
|
})
|
|
}
|
|
|
|
/**
|
|
* Append a message to a teammate's conversation history.
|
|
* Used for zoomed view to show the teammate's conversation.
|
|
*/
|
|
export function appendTeammateMessage(
|
|
taskId: string,
|
|
message: Message,
|
|
setAppState: SetAppState,
|
|
): void {
|
|
updateTaskState<InProcessTeammateTaskState>(taskId, setAppState, task => {
|
|
if (task.status !== 'running') {
|
|
return task
|
|
}
|
|
|
|
return {
|
|
...task,
|
|
messages: appendCappedMessage(task.messages, message),
|
|
}
|
|
})
|
|
}
|
|
|
|
/**
|
|
* Inject a user message to a teammate's pending queue.
|
|
* Used when viewing a teammate's transcript to send typed messages to them.
|
|
* Also adds the message to task.messages so it appears immediately in the transcript.
|
|
*/
|
|
export function injectUserMessageToTeammate(
|
|
taskId: string,
|
|
message: string,
|
|
options: {
|
|
autonomyRunId?: string
|
|
origin?: Message['origin']
|
|
} | undefined,
|
|
setAppState: SetAppState,
|
|
): boolean {
|
|
let injected = false
|
|
updateTaskState<InProcessTeammateTaskState>(taskId, setAppState, task => {
|
|
// Allow message injection when teammate is running or idle (waiting for input)
|
|
// Only reject if teammate is in a terminal state
|
|
if (isTerminalTaskStatus(task.status)) {
|
|
logForDebugging(
|
|
`Dropping message for teammate task ${taskId}: task status is "${task.status}"`,
|
|
)
|
|
return task
|
|
}
|
|
|
|
injected = true
|
|
return {
|
|
...task,
|
|
pendingUserMessages: [
|
|
...task.pendingUserMessages,
|
|
{
|
|
message,
|
|
...(options?.autonomyRunId
|
|
? { autonomyRunId: options.autonomyRunId }
|
|
: {}),
|
|
...(options?.origin ? { origin: options.origin } : {}),
|
|
},
|
|
],
|
|
messages: appendCappedMessage(
|
|
task.messages,
|
|
createUserMessage({
|
|
content: message,
|
|
...(options?.origin ? { origin: options.origin } : {}),
|
|
}),
|
|
),
|
|
}
|
|
})
|
|
return injected
|
|
}
|
|
|
|
/**
|
|
* Get teammate task by agent ID from AppState.
|
|
* Prefers running tasks over killed/completed ones in case multiple tasks
|
|
* with the same agentId exist.
|
|
* Returns undefined if not found.
|
|
*/
|
|
export function findTeammateTaskByAgentId(
|
|
agentId: string,
|
|
tasks: Record<string, TaskStateBase>,
|
|
): InProcessTeammateTaskState | undefined {
|
|
let fallback: InProcessTeammateTaskState | undefined
|
|
for (const task of Object.values(tasks)) {
|
|
if (isInProcessTeammateTask(task) && task.identity.agentId === agentId) {
|
|
// Prefer running tasks in case old killed tasks still exist in AppState
|
|
// alongside new running ones with the same agentId
|
|
if (task.status === 'running') {
|
|
return task
|
|
}
|
|
// Keep first match as fallback in case no running task exists
|
|
if (!fallback) {
|
|
fallback = task
|
|
}
|
|
}
|
|
}
|
|
return fallback
|
|
}
|
|
|
|
/**
|
|
* Get all in-process teammate tasks from AppState.
|
|
*/
|
|
export function getAllInProcessTeammateTasks(
|
|
tasks: Record<string, TaskStateBase>,
|
|
): InProcessTeammateTaskState[] {
|
|
return Object.values(tasks).filter(isInProcessTeammateTask)
|
|
}
|
|
|
|
/**
|
|
* Get running in-process teammates sorted alphabetically by agentName.
|
|
* Shared between TeammateSpinnerTree display, PromptInput footer selector,
|
|
* and useBackgroundTaskNavigation — selectedIPAgentIndex maps into this
|
|
* array, so all three must agree on sort order.
|
|
*/
|
|
export function getRunningTeammatesSorted(
|
|
tasks: Record<string, TaskStateBase>,
|
|
): InProcessTeammateTaskState[] {
|
|
return getAllInProcessTeammateTasks(tasks)
|
|
.filter(t => t.status === 'running')
|
|
.sort((a, b) => a.identity.agentName.localeCompare(b.identity.agentName))
|
|
}
|