mirror of
https://github.com/claude-code-best/claude-code.git
synced 2026-06-17 13:55:50 +00:00
280 lines
7.9 KiB
TypeScript
280 lines
7.9 KiB
TypeScript
/**
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* Early Input Capture
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*
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* This module captures terminal input that is typed before the REPL is fully
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* initialized. Users often type `claude` and immediately start typing their
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* prompt, but those early keystrokes would otherwise be lost during startup.
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*
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* Usage:
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* 1. Call startCapturingEarlyInput() as early as possible in cli.tsx
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* 2. When REPL is ready, call consumeEarlyInput() to get any buffered text
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* 3. stopCapturingEarlyInput() is called automatically when input is consumed
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*/
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import { lastGrapheme } from './intl.js'
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// Buffer for early input characters
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let earlyInputBuffer = ''
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// Flag to track if we're currently capturing
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let isCapturing = false
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// Reference to the readable handler so we can remove it later
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let readableHandler: (() => void) | null = null
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// Safety valve: auto-cleanup after timeout so stdin.ref() never leaks
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let safetyTimer: ReturnType<typeof setTimeout> | null = null
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/**
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* Start capturing stdin data early, before the REPL is initialized.
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* Should be called as early as possible in the startup sequence.
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*
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* Only captures if stdin is a TTY (interactive terminal).
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*/
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export function startCapturingEarlyInput(): void {
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// Only capture in interactive mode: stdin must be a TTY, and we must not
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// be in print mode. Raw mode disables ISIG (terminal Ctrl+C → SIGINT),
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// which would make -p uninterruptible.
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if (
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!process.stdin.isTTY ||
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isCapturing ||
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process.argv.includes('-p') ||
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process.argv.includes('--print')
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) {
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return
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}
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isCapturing = true
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earlyInputBuffer = ''
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// Set stdin to raw mode and use 'readable' event like Ink does
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// This ensures compatibility with how the REPL will handle stdin later
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try {
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process.stdin.setEncoding('utf8')
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process.stdin.setRawMode(true)
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process.stdin.ref()
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readableHandler = () => {
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let chunk = process.stdin.read()
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while (chunk !== null) {
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if (typeof chunk === 'string') {
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processChunk(chunk)
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}
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chunk = process.stdin.read()
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}
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}
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process.stdin.on('readable', readableHandler)
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// Safety valve: if Ink never takes over within 10s (e.g. setup dialog
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// stalls, or an error prevents Ink mount on Windows), unref stdin so
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// the process doesn't hang forever. The REPL's Ink App normally calls
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// consumeEarlyInput() → stopCapturingEarlyInput() long before this.
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safetyTimer = setTimeout(() => {
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if (isCapturing) {
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stopCapturingEarlyInput()
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}
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}, 10_000)
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// Don't let the timer itself keep the event loop alive
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if (
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safetyTimer &&
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typeof safetyTimer === 'object' &&
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'unref' in safetyTimer
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) {
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safetyTimer.unref()
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}
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} catch {
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// If we can't set raw mode, just silently continue without early capture
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isCapturing = false
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}
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}
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/**
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* Process a chunk of input data
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*/
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function processChunk(str: string): void {
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let i = 0
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while (i < str.length) {
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const char = str[i]!
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const code = char.charCodeAt(0)
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// Ctrl+C (code 3) - stop capturing and exit immediately.
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// We use process.exit here instead of gracefulShutdown because at this
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// early stage of startup, the shutdown machinery isn't initialized yet.
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if (code === 3) {
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stopCapturingEarlyInput()
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// eslint-disable-next-line custom-rules/no-process-exit
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process.exit(130) // Standard exit code for Ctrl+C
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return
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}
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// Ctrl+D (code 4) - EOF, stop capturing
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if (code === 4) {
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stopCapturingEarlyInput()
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return
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}
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// Backspace (code 127 or 8) - remove last grapheme cluster
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if (code === 127 || code === 8) {
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if (earlyInputBuffer.length > 0) {
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const last = lastGrapheme(earlyInputBuffer)
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earlyInputBuffer = earlyInputBuffer.slice(0, -(last.length || 1))
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}
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i++
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continue
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}
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// Skip escape sequences (arrow keys, function keys, focus events, etc.)
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// All escape sequences start with ESC (0x1B).
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if (code === 27) {
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i++ // Skip the ESC character
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if (i >= str.length) continue
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const next = str.charCodeAt(i)!
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// CSI sequences: ESC [ ... <final_byte 0x40-0x7E>
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// e.g. \x1b[?64;1;2;4;6;17;18;21;22c (DA1 response)
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if (next === 0x5b /* [ */) {
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i++ // skip '['
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// Skip parameter bytes (0x30-0x3F) and intermediate bytes (0x20-0x2F)
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while (
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i < str.length &&
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str.charCodeAt(i)! >= 0x20 &&
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str.charCodeAt(i)! <= 0x3f
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) {
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i++
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}
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// Skip the final byte (0x40-0x7E)
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if (
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i < str.length &&
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str.charCodeAt(i)! >= 0x40 &&
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str.charCodeAt(i)! <= 0x7e
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)
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i++
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continue
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}
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// String sequences: DCS (P), OSC (]), SOS (X), PM (^)
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// These end with BEL (0x07) or ST (ESC \)
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if (
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next === 0x50 /* P */ ||
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next === 0x5d /* ] */ ||
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next === 0x58 /* X */ ||
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next === 0x5e /* ^ */
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) {
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i++ // skip the introducer
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while (i < str.length) {
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if (str.charCodeAt(i) === 0x07) {
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i++
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break
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} // BEL terminates
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if (
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str.charCodeAt(i) === 0x1b &&
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i + 1 < str.length &&
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str.charCodeAt(i + 1)! === 0x5c
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) {
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i += 2
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break // ESC \ (ST) terminates
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}
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i++
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}
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continue
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}
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// SS2 (N), SS3 (O) — 2-byte sequences, just skip both
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// Other simple escape sequences: ESC <byte 0x40-0x7E> — just skip the one byte
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if (i < str.length) i++
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continue
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}
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// Skip other control characters (except tab and newline)
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if (code < 32 && code !== 9 && code !== 10 && code !== 13) {
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i++
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continue
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}
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// Convert carriage return to newline
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if (code === 13) {
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earlyInputBuffer += '\n'
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i++
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continue
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}
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// Add printable characters and allowed control chars to buffer
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earlyInputBuffer += char
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i++
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}
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}
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/**
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* Stop capturing early input.
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* Called automatically when input is consumed, or can be called manually.
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*/
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export function stopCapturingEarlyInput(): void {
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if (!isCapturing) {
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return
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}
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isCapturing = false
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// Clear safety timer
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if (safetyTimer) {
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clearTimeout(safetyTimer)
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safetyTimer = null
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}
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if (readableHandler) {
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process.stdin.removeListener('readable', readableHandler)
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readableHandler = null
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}
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// Undo the ref() from startCapturingEarlyInput so the event loop isn't
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// kept alive if Ink never takes over (e.g. raw mode unsupported on
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// Windows Node.js, or an error during setup). Ink's own
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// handleSetRawMode(true) calls stdin.ref() again, and its
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// handleSetRawMode(false) / unmount path calls stdin.unref(), so this
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// unref is safe even when Ink does take over — the two ref/unref calls
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// balance out.
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try {
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process.stdin.unref()
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} catch {
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// stdin may already be destroyed
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}
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// Don't reset setRawMode here — Ink's App.handleSetRawMode(true)
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// calls stopCapturingEarlyInput() synchronously and then immediately
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// calls setRawMode(true) + ref() on the same stdin, so toggling it
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// off here would add a visible flicker on Windows.
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}
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/**
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* Consume any early input that was captured.
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* Returns the captured input and clears the buffer.
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* Automatically stops capturing when called.
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*/
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export function consumeEarlyInput(): string {
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stopCapturingEarlyInput()
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const input = earlyInputBuffer.trim()
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earlyInputBuffer = ''
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return input
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}
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/**
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* Check if there is any early input available without consuming it.
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*/
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export function hasEarlyInput(): boolean {
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return earlyInputBuffer.trim().length > 0
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}
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/**
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* Seed the early input buffer with text that will appear pre-filled
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* in the prompt input when the REPL renders. Does not auto-submit.
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*/
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export function seedEarlyInput(text: string): void {
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earlyInputBuffer = text
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}
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/**
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* Check if early input capture is currently active.
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*/
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export function isCapturingEarlyInput(): boolean {
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return isCapturing
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}
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