Files
claude-code/packages/@ant/claude-for-chrome-mcp/src/mcpSocketClient.ts
2026-05-01 21:49:21 +08:00

491 lines
14 KiB
TypeScript

import { promises as fsPromises } from 'fs'
import { createConnection } from 'net'
import type { Socket } from 'net'
import { platform } from 'os'
import { dirname } from 'path'
import type {
ClaudeForChromeContext,
PermissionMode,
PermissionOverrides,
} from './types.js'
export class SocketConnectionError extends Error {
constructor(message: string) {
super(message)
this.name = 'SocketConnectionError'
}
}
interface ToolRequest {
method: string // "execute_tool"
params?: {
client_id?: string // "desktop" | "claude-code"
tool?: string
args?: Record<string, unknown>
}
}
interface ToolResponse {
result?: unknown
error?: string
}
interface Notification {
method: string
params?: Record<string, unknown>
}
type SocketMessage = ToolResponse | Notification
function isToolResponse(message: SocketMessage): message is ToolResponse {
return 'result' in message || 'error' in message
}
function isNotification(message: SocketMessage): message is Notification {
return 'method' in message && typeof message.method === 'string'
}
class McpSocketClient {
private socket: Socket | null = null
private connected = false
private connecting = false
private responseCallback: ((response: ToolResponse) => void) | null = null
private notificationHandler: ((notification: Notification) => void) | null =
null
private responseBuffer = Buffer.alloc(0)
private reconnectAttempts = 0
private maxReconnectAttempts = 10
private reconnectDelay = 1000
private reconnectTimer: NodeJS.Timeout | null = null
private context: ClaudeForChromeContext
// When true, disables automatic reconnection. Used by McpSocketPool which
// manages reconnection externally by rescanning available sockets.
public disableAutoReconnect = false
constructor(context: ClaudeForChromeContext) {
this.context = context
}
private async connect(): Promise<void> {
const { serverName, logger } = this.context
if (this.connecting) {
logger.info(
`[${serverName}] Already connecting, skipping duplicate attempt`,
)
return
}
this.closeSocket()
this.connecting = true
const socketPath = this.context.getSocketPath?.() ?? this.context.socketPath
logger.info(`[${serverName}] Attempting to connect to: ${socketPath}`)
try {
await this.validateSocketSecurity(socketPath)
} catch (error) {
this.connecting = false
logger.info(`[${serverName}] Security validation failed:`, error)
// Don't retry on security failures (wrong perms/owner) - those won't
// self-resolve. Only the error handler retries on transient errors.
return
}
this.socket = createConnection(socketPath)
// Timeout the initial connection attempt - if socket file exists but native
// host is dead, the connect can hang indefinitely
const connectTimeout = setTimeout(() => {
if (!this.connected) {
logger.info(`[${serverName}] Connection attempt timed out after 5000ms`)
this.closeSocket()
this.scheduleReconnect()
}
}, 5000)
this.socket.on('connect', () => {
clearTimeout(connectTimeout)
this.connected = true
this.connecting = false
this.reconnectAttempts = 0
logger.info(`[${serverName}] Successfully connected to bridge server`)
})
this.socket.on('data', (data: Buffer) => {
this.responseBuffer = Buffer.concat([this.responseBuffer, data])
while (this.responseBuffer.length >= 4) {
const length = this.responseBuffer.readUInt32LE(0)
if (this.responseBuffer.length < 4 + length) {
break
}
const messageBytes = this.responseBuffer.slice(4, 4 + length)
this.responseBuffer = this.responseBuffer.slice(4 + length)
try {
const message = JSON.parse(
messageBytes.toString('utf-8'),
) as SocketMessage
if (isNotification(message)) {
logger.info(
`[${serverName}] Received notification: ${message.method}`,
)
if (this.notificationHandler) {
this.notificationHandler(message)
}
} else if (isToolResponse(message)) {
logger.info(`[${serverName}] Received tool response: ${message}`)
this.handleResponse(message)
} else {
logger.info(`[${serverName}] Received unknown message: ${message}`)
}
} catch (error) {
logger.info(`[${serverName}] Failed to parse message:`, error)
}
}
})
this.socket.on('error', (error: Error & { code?: string }) => {
clearTimeout(connectTimeout)
logger.info(`[${serverName}] Socket error (code: ${error.code}):`, error)
this.connected = false
this.connecting = false
if (
error.code &&
[
'ECONNREFUSED', // Native host not listening (stale socket)
'ECONNRESET', // Connection reset by peer
'EPIPE', // Broken pipe (native host died mid-write)
'ENOENT', // Socket file was deleted
'EOPNOTSUPP', // Socket file exists but is not a valid socket
'ECONNABORTED', // Connection aborted
].includes(error.code)
) {
this.scheduleReconnect()
}
})
this.socket.on('close', () => {
clearTimeout(connectTimeout)
this.connected = false
this.connecting = false
this.scheduleReconnect()
})
}
private scheduleReconnect(): void {
const { serverName, logger } = this.context
if (this.disableAutoReconnect) {
return
}
if (this.reconnectTimer) {
logger.info(`[${serverName}] Reconnect already scheduled, skipping`)
return
}
this.reconnectAttempts++
// Give up after extended polling (~50 min). A new ensureConnected() call
// from a tool request will restart the cycle if needed.
const maxTotalAttempts = 100
if (this.reconnectAttempts > maxTotalAttempts) {
logger.info(
`[${serverName}] Giving up after ${maxTotalAttempts} attempts. Will retry on next tool call.`,
)
this.reconnectAttempts = 0
return
}
// Use aggressive backoff for first 10 attempts, then slow poll every 30s.
const delay = Math.min(
this.reconnectDelay * 1.5 ** (this.reconnectAttempts - 1),
30000,
)
if (this.reconnectAttempts <= this.maxReconnectAttempts) {
logger.info(
`[${serverName}] Reconnecting in ${Math.round(delay)}ms (attempt ${
this.reconnectAttempts
})`,
)
} else if (this.reconnectAttempts % 10 === 0) {
// Log every 10th slow-poll attempt to avoid log spam
logger.info(
`[${serverName}] Still polling for native host (attempt ${this.reconnectAttempts})`,
)
}
this.reconnectTimer = setTimeout(() => {
this.reconnectTimer = null
void this.connect()
}, delay)
}
private handleResponse(response: ToolResponse): void {
if (this.responseCallback) {
const callback = this.responseCallback
this.responseCallback = null
callback(response)
}
}
public setNotificationHandler(
handler: (notification: Notification) => void,
): void {
this.notificationHandler = handler
}
public async ensureConnected(): Promise<boolean> {
const { serverName } = this.context
if (this.connected && this.socket) {
return true
}
if (!this.socket && !this.connecting) {
await this.connect()
}
// Wait for connection with timeout
return new Promise((resolve, reject) => {
let checkTimeoutId: NodeJS.Timeout | null = null
const timeout = setTimeout(() => {
if (checkTimeoutId) {
clearTimeout(checkTimeoutId)
}
reject(
new SocketConnectionError(
`[${serverName}] Connection attempt timed out after 5000ms`,
),
)
}, 5000)
const checkConnection = () => {
if (this.connected) {
clearTimeout(timeout)
resolve(true)
} else {
checkTimeoutId = setTimeout(checkConnection, 500)
}
}
checkConnection()
})
}
private async sendRequest(
request: ToolRequest,
timeoutMs = 30000,
): Promise<ToolResponse> {
const { serverName } = this.context
if (!this.socket) {
throw new SocketConnectionError(
`[${serverName}] Cannot send request: not connected`,
)
}
const socket = this.socket
return new Promise((resolve, reject) => {
const timeout = setTimeout(() => {
this.responseCallback = null
reject(
new SocketConnectionError(
`[${serverName}] Tool request timed out after ${timeoutMs}ms`,
),
)
}, timeoutMs)
this.responseCallback = response => {
clearTimeout(timeout)
resolve(response)
}
const requestJson = JSON.stringify(request)
const requestBytes = Buffer.from(requestJson, 'utf-8')
const lengthPrefix = Buffer.allocUnsafe(4)
lengthPrefix.writeUInt32LE(requestBytes.length, 0)
const message = Buffer.concat([lengthPrefix, requestBytes])
socket.write(message)
})
}
public async callTool(
name: string,
args: Record<string, unknown>,
_permissionOverrides?: PermissionOverrides,
): Promise<unknown> {
const request: ToolRequest = {
method: 'execute_tool',
params: {
client_id: this.context.clientTypeId,
tool: name,
args,
},
}
return this.sendRequestWithRetry(request)
}
/**
* Send a request with automatic retry on connection errors.
*
* On connection error or timeout, the native host may be a zombie (connected
* to dead Chrome). Force reconnect to pick up a fresh native host process
* and retry once.
*/
private async sendRequestWithRetry(request: ToolRequest): Promise<unknown> {
const { serverName, logger } = this.context
try {
return await this.sendRequest(request)
} catch (error) {
if (!(error instanceof SocketConnectionError)) {
throw error
}
logger.info(
`[${serverName}] Connection error, forcing reconnect and retrying: ${error.message}`,
)
this.closeSocket()
await this.ensureConnected()
return await this.sendRequest(request)
}
}
public async setPermissionMode(
_mode: PermissionMode,
_allowedDomains?: string[],
): Promise<void> {
// No-op: permission mode is only supported over the bridge (WebSocket) transport
}
public isConnected(): boolean {
return this.connected
}
private closeSocket(): void {
if (this.socket) {
this.socket.removeAllListeners()
this.socket.end()
this.socket.destroy()
this.socket = null
}
this.connected = false
this.connecting = false
}
private cleanup(): void {
if (this.reconnectTimer) {
clearTimeout(this.reconnectTimer)
this.reconnectTimer = null
}
this.closeSocket()
this.reconnectAttempts = 0
this.responseBuffer = Buffer.alloc(0)
this.responseCallback = null
}
public disconnect(): void {
this.cleanup()
}
private async validateSocketSecurity(socketPath: string): Promise<void> {
const { serverName, logger } = this.context
if (platform() === 'win32') {
return
}
try {
// Validate the parent directory permissions if it's the socket directory
// (not /tmp itself, which has mode 1777 for legacy single-socket paths)
const dirPath = dirname(socketPath)
const dirBasename = dirPath.split('/').pop() || ''
const isSocketDir = dirBasename.startsWith('claude-mcp-browser-bridge-')
if (isSocketDir) {
try {
const dirStats = await fsPromises.stat(dirPath)
if (dirStats.isDirectory()) {
const dirMode = dirStats.mode & 0o777
if (dirMode !== 0o700) {
throw new Error(
`[${serverName}] Insecure socket directory permissions: ${dirMode.toString(
8,
)} (expected 0700). Directory may have been tampered with.`,
)
}
const currentUid = process.getuid?.()
if (currentUid !== undefined && dirStats.uid !== currentUid) {
throw new Error(
`Socket directory not owned by current user (uid: ${currentUid}, dir uid: ${dirStats.uid}). ` +
`Potential security risk.`,
)
}
}
} catch (dirError) {
if ((dirError as NodeJS.ErrnoException).code !== 'ENOENT') {
throw dirError
}
// Directory doesn't exist yet - native host will create it
}
}
const stats = await fsPromises.stat(socketPath)
if (!stats.isSocket()) {
throw new Error(
`[${serverName}] Path exists but it's not a socket: ${socketPath}`,
)
}
const mode = stats.mode & 0o777
if (mode !== 0o600) {
throw new Error(
`[${serverName}] Insecure socket permissions: ${mode.toString(
8,
)} (expected 0600). Socket may have been tampered with.`,
)
}
const currentUid = process.getuid?.()
if (currentUid !== undefined && stats.uid !== currentUid) {
throw new Error(
`Socket not owned by current user (uid: ${currentUid}, socket uid: ${stats.uid}). ` +
`Potential security risk.`,
)
}
logger.info(`[${serverName}] Socket security validation passed`)
} catch (error) {
if ((error as NodeJS.ErrnoException).code === 'ENOENT') {
logger.info(
`[${serverName}] Socket not found, will be created by server`,
)
return
}
throw error
}
}
}
export function createMcpSocketClient(
context: ClaudeForChromeContext,
): McpSocketClient {
return new McpSocketClient(context)
}
export type { McpSocketClient }