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* style(B1-1): 格式化 ink/buddy/cli/context/screens/tasks/services/keybindings/state (43 files) 纯格式化:移除分号、React Compiler import、import 多行展开。 修复了 Box.tsx 和 ScrollBox.tsx 中无效的 global.d.ts import。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * style(B1-2): 格式化 commands (79 files) 纯格式化:移除分号、React Compiler import、import 多行展开。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * style(B1-3): 格式化 components/messages,permissions,mcp,sandbox,shell (104 files) 纯格式化:移除分号、React Compiler import、import 多行展开。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * style(B1-4): 格式化 components/PromptInput,FeedbackSurvey,tasks,agents,skills,design-system,wizard (73 files) 纯格式化:移除分号、React Compiler import、import 多行展开。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * style(B1-5): 格式化 components其余 + hooks + tools (232 files) 纯格式化:移除分号、React Compiler import、import 多行展开。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * style(B1-6): 格式化 main/entrypoints/utils/moreright (21 files) 纯格式化:移除分号、React Compiler import、import 多行展开。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * docs: 更新 README,新增 Run.ps1/TODO.md,删除 V6.md - README.md: 大幅重写,更详细版本历史和配置示例 - Run.ps1: 新增 Windows 启动脚本 - TODO.md: 新增包完成清单 - V6.md: 删除(架构重构规划已不适用) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: 修复以前的问题 * fix: 修复 login 面板的问题 --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
157 lines
4.7 KiB
TypeScript
157 lines
4.7 KiB
TypeScript
/**
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* InProcessTeammateTask - Manages in-process teammate lifecycle
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*
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* This component implements the Task interface for in-process teammates.
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* Unlike LocalAgentTask (background agents), in-process teammates:
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* 1. Run in the same Node.js process using AsyncLocalStorage for isolation
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* 2. Have team-aware identity (agentName@teamName)
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* 3. Support plan mode approval flow
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* 4. Can be idle (waiting for work) or active (processing)
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*/
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import {
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isTerminalTaskStatus,
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type SetAppState,
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type Task,
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type TaskStateBase,
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} from '../../Task.js'
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import type { Message } from '../../types/message.js'
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import { logForDebugging } from '../../utils/debug.js'
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import { createUserMessage } from '../../utils/messages.js'
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import { killInProcessTeammate } from '../../utils/swarm/spawnInProcess.js'
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import { updateTaskState } from '../../utils/task/framework.js'
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import type { InProcessTeammateTaskState } from './types.js'
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import { appendCappedMessage, isInProcessTeammateTask } from './types.js'
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/**
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* InProcessTeammateTask - Handles in-process teammate execution.
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*/
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export const InProcessTeammateTask: Task = {
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name: 'InProcessTeammateTask',
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type: 'in_process_teammate',
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async kill(taskId, setAppState) {
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killInProcessTeammate(taskId, setAppState)
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},
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}
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/**
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* Request shutdown for a teammate.
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*/
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export function requestTeammateShutdown(
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taskId: string,
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setAppState: SetAppState,
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): void {
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updateTaskState<InProcessTeammateTaskState>(taskId, setAppState, task => {
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if (task.status !== 'running' || task.shutdownRequested) {
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return task
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}
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return {
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...task,
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shutdownRequested: true,
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}
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})
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}
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/**
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* Append a message to a teammate's conversation history.
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* Used for zoomed view to show the teammate's conversation.
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*/
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export function appendTeammateMessage(
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taskId: string,
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message: Message,
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setAppState: SetAppState,
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): void {
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updateTaskState<InProcessTeammateTaskState>(taskId, setAppState, task => {
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if (task.status !== 'running') {
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return task
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}
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return {
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...task,
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messages: appendCappedMessage(task.messages, message),
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}
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})
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}
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/**
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* Inject a user message to a teammate's pending queue.
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* Used when viewing a teammate's transcript to send typed messages to them.
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* Also adds the message to task.messages so it appears immediately in the transcript.
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*/
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export function injectUserMessageToTeammate(
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taskId: string,
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message: string,
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setAppState: SetAppState,
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): void {
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updateTaskState<InProcessTeammateTaskState>(taskId, setAppState, task => {
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// Allow message injection when teammate is running or idle (waiting for input)
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// Only reject if teammate is in a terminal state
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if (isTerminalTaskStatus(task.status)) {
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logForDebugging(
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`Dropping message for teammate task ${taskId}: task status is "${task.status}"`,
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)
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return task
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}
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return {
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...task,
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pendingUserMessages: [...task.pendingUserMessages, message],
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messages: appendCappedMessage(
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task.messages,
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createUserMessage({ content: message }),
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),
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}
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})
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}
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/**
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* Get teammate task by agent ID from AppState.
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* Prefers running tasks over killed/completed ones in case multiple tasks
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* with the same agentId exist.
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* Returns undefined if not found.
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*/
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export function findTeammateTaskByAgentId(
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agentId: string,
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tasks: Record<string, TaskStateBase>,
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): InProcessTeammateTaskState | undefined {
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let fallback: InProcessTeammateTaskState | undefined
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for (const task of Object.values(tasks)) {
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if (isInProcessTeammateTask(task) && task.identity.agentId === agentId) {
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// Prefer running tasks in case old killed tasks still exist in AppState
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// alongside new running ones with the same agentId
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if (task.status === 'running') {
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return task
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}
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// Keep first match as fallback in case no running task exists
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if (!fallback) {
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fallback = task
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}
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}
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}
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return fallback
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}
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/**
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* Get all in-process teammate tasks from AppState.
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*/
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export function getAllInProcessTeammateTasks(
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tasks: Record<string, TaskStateBase>,
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): InProcessTeammateTaskState[] {
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return Object.values(tasks).filter(isInProcessTeammateTask)
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}
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/**
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* Get running in-process teammates sorted alphabetically by agentName.
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* Shared between TeammateSpinnerTree display, PromptInput footer selector,
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* and useBackgroundTaskNavigation — selectedIPAgentIndex maps into this
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* array, so all three must agree on sort order.
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*/
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export function getRunningTeammatesSorted(
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tasks: Record<string, TaskStateBase>,
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): InProcessTeammateTaskState[] {
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return getAllInProcessTeammateTasks(tasks)
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.filter(t => t.status === 'running')
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.sort((a, b) => a.identity.agentName.localeCompare(b.identity.agentName))
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}
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