* feat: 第一版大重构 * fix: 修复类型问题 * chore: 更新版本到 1.3.2 * Add brave as alternative WebSearchTool * fix: 修正顺序 * fix: 修复对穷鬼模式的 auto dream 和 session memory 越过 * feat: 穷鬼模式去除 session-summary * feat: 创建 builtin-tools 包,搬运所有工具实现 将 src/tools/ 下的全部 60 个工具目录迁移至 packages/builtin-tools/src/tools/, 内部导入路径已更新为 src/ alias 模式。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: 更新 src/ 中所有工具引用至 builtin-tools 包,删除 src/tools/ - src/tools.ts 及 178 个 src/ 文件的 import 路径从 ./tools/ 改为 builtin-tools/tools/ - 删除 src/tools/ 整个目录(已迁移至 packages/builtin-tools/) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * chore: 添加 builtin-tools 路径别名至 tsconfig,更新 bun.lock - tsconfig.json 新增 builtin-tools/* 和 builtin-tools 路径映射 - 新增 packages/builtin-tools/src 至 include Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: 为 builtin-tools、mcp-client、agent-tools 添加 @claude-code-best 作用域前缀 所有包名及 import 路径统一添加 @claude-code-best/ 前缀: - builtin-tools → @claude-code-best/builtin-tools - mcp-client → @claude-code-best/mcp-client - agent-tools → @claude-code-best/agent-tools Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: 修复 node 环境没有 bun 的问题 --------- Co-authored-by: Eric-Guo <eric.guocz@gmail.com> Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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Chapter 7: User Input
useInput
The primary hook for handling keyboard input.
import { useInput } from '@anthropic/ink'
function MyComponent() {
useInput((input, key, event) => {
if (input === 'q') {
// 'q' key pressed
}
if (key.leftArrow) {
// Left arrow
}
if (key.ctrl && input === 'c') {
// Ctrl+C (only if exitOnCtrlC is false)
}
if (key.meta && input === 'b') {
// Alt+B (Option+B on Mac)
}
if (key.shift && input === 'Tab') {
// Shift+Tab
}
})
return <Text>Press keys...</Text>
}
Signature
function useInput(
handler: (input: string, key: Key, event: InputEvent) => void,
options?: { isActive?: boolean }
): void
Parameters
input(string) -- The character entered. Empty string for non-printable keys (arrows, function keys). For paste events, the entire pasted text.key(Key) -- Parsed key metadata (see below)event(InputEvent) -- Raw event withstopImmediatePropagation()
Options
| Option | Type | Default | Description |
|---|---|---|---|
isActive |
boolean |
true |
Enable/disable input handling |
Key Object
type Key = {
upArrow: boolean
downArrow: boolean
leftArrow: boolean
rightArrow: boolean
pageDown: boolean
pageUp: boolean
wheelUp: boolean // Mouse wheel in alt-screen
wheelDown: boolean // Mouse wheel in alt-screen
home: boolean
end: boolean
return: boolean
escape: boolean
ctrl: boolean
shift: boolean
fn: boolean
tab: boolean
backspace: boolean
delete: boolean
meta: boolean // Alt / Option
super: boolean // Cmd (macOS) / Win key
}
Event Propagation
Multiple useInput handlers form a chain. Call event.stopImmediatePropagation() to prevent downstream handlers from receiving the event:
useInput((input, key, event) => {
if (input === 'j') {
// Consumed by this handler
event.stopImmediatePropagation()
}
// Other handlers won't see 'j'
})
useInput((input, key) => {
// This won't fire for 'j'
})
Raw Mode
useInput automatically enables raw mode on stdin when active. Raw mode is reference-counted -- it stays enabled as long as any hook has isActive: true.
In raw mode:
- Keystrokes don't echo
- Ctrl+C is not sent as signal (app must handle it)
- Line buffering is disabled
InputEvent
class InputEvent extends Event {
readonly input: string
readonly key: Key
readonly keypress: ParsedKey // Raw parsed keypress data
}
KeyboardEvent
DOM-like keyboard event dispatched to focused elements:
class KeyboardEvent extends Event {
readonly key: Key
}
Used with Box's onKeyDown and onKeyDownCapture props:
<Box
tabIndex={0}
autoFocus
onKeyDown={(event) => {
if (event.key.return) {
handleSubmit()
}
}}
>
<Text>Press Enter to submit</Text>
</Box>
Key Parsing
Ink supports multiple keyboard protocols:
Standard Escape Sequences
- Arrow keys, function keys, Home/End, Page Up/Down
- Ctrl+letter combinations
- Shift, Alt, Meta modifiers
Kitty Keyboard Protocol (CSI u)
Extended key reporting with full modifier support:
- Distinguishes Ctrl+Shift+A from Ctrl+A
- Reports Super (Cmd/Win) key
- Sends key release events
xterm modifyOtherKeys
Alternative extended key reporting for xterm-compatible terminals.
Application Keypad Mode
Numpad keys mapped to their digit characters.
Paste Detection
When Bracketed Paste mode is enabled (DECSET 2004), pasted text is delivered as a single InputEvent with the full text in input. This distinguishes paste from rapid typing:
useInput((input, key, event) => {
if (event.keypress.paste) {
// User pasted text -- handle as a batch
handlePaste(input)
} else {
// Regular keypress
handleKey(input, key)
}
})
Mouse Events (Alt-Screen Only)
In alternate screen mode, mouse events are parsed and dispatched:
Click Events
<Box
onClick={(event) => {
console.log(`Clicked at (${event.x}, ${event.y})`)
event.stopImmediatePropagation()
}}
>
<Text>Click me</Text>
</Box>
Hover Events
<Box
onMouseEnter={() => setHovered(true)}
onMouseLeave={() => setHovered(false)}
>
<Text>{hovered ? 'Hovered!' : 'Hover me'}</Text>
</Box>
Hover events use mouseenter/mouseleave semantics (no bubbling between children).
Wheel Events
Mouse wheel events arrive as Key.wheelUp/Key.wheelDown:
useInput((input, key) => {
if (key.wheelUp) scrollUp()
if (key.wheelDown) scrollDown()
})
useStdin
Lower-level access to the stdin stream.
import { useStdin } from '@anthropic/ink'
const {
stdin, // Raw stdin stream
setRawMode, // (enabled: boolean) => void
isRawModeSupported, // boolean
internal_exitOnCtrlC, // boolean
internal_eventEmitter, // EventEmitter | undefined
internal_querier, // Terminal querier
} = useStdin()
Prefer
useInputfor keyboard handling.useStdinis for advanced use cases like terminal querying or custom event handling.
Button Component
Interactive button that responds to keyboard and mouse:
import { Button } from '@anthropic/ink'
<Button onAction={() => handleClick()} tabIndex={0} autoFocus>
{(state) => (
<Text bold={state.focused} color={state.focused ? 'claude' : 'text'}>
{state.focused ? '> Click Me' : ' Click Me'}
</Text>
)}
</Button>
Button receives a render prop with state:
type ButtonState = {
focused: boolean // Has keyboard focus
hovered: boolean // Mouse is over it (alt-screen)
active: boolean // True for 100ms after activation (flash effect)
}
Activation triggers: Enter key, Space key, or mouse click.