mirror of
https://github.com/claude-code-best/claude-code.git
synced 2026-06-23 08:45:50 +00:00
style: 修复所有 lint 错误,覆盖 @ant forked 代码
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -1,327 +1,324 @@
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import { promises as fsPromises } from "fs";
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import { createConnection } from "net";
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import type { Socket } from "net";
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import { platform } from "os";
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import { dirname } from "path";
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import { promises as fsPromises } from 'fs'
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import { createConnection } from 'net'
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import type { Socket } from 'net'
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import { platform } from 'os'
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import { dirname } from 'path'
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import type {
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ClaudeForChromeContext,
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PermissionMode,
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PermissionOverrides,
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} from "./types.js";
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} from './types.js'
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export class SocketConnectionError extends Error {
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constructor(message: string) {
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super(message);
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this.name = "SocketConnectionError";
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super(message)
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this.name = 'SocketConnectionError'
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}
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}
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interface ToolRequest {
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method: string; // "execute_tool"
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method: string // "execute_tool"
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params?: {
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client_id?: string; // "desktop" | "claude-code"
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tool?: string;
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args?: Record<string, unknown>;
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};
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client_id?: string // "desktop" | "claude-code"
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tool?: string
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args?: Record<string, unknown>
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}
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}
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interface ToolResponse {
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result?: unknown;
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error?: string;
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result?: unknown
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error?: string
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}
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interface Notification {
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method: string;
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params?: Record<string, unknown>;
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method: string
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params?: Record<string, unknown>
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}
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type SocketMessage = ToolResponse | Notification;
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type SocketMessage = ToolResponse | Notification
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function isToolResponse(message: SocketMessage): message is ToolResponse {
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return "result" in message || "error" in message;
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return 'result' in message || 'error' in message
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}
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function isNotification(message: SocketMessage): message is Notification {
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return "method" in message && typeof message.method === "string";
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return 'method' in message && typeof message.method === 'string'
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}
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class McpSocketClient {
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private socket: Socket | null = null;
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private connected = false;
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private connecting = false;
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private responseCallback: ((response: ToolResponse) => void) | null = null;
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private socket: Socket | null = null
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private connected = false
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private connecting = false
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private responseCallback: ((response: ToolResponse) => void) | null = null
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private notificationHandler: ((notification: Notification) => void) | null =
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null;
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private responseBuffer = Buffer.alloc(0);
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private reconnectAttempts = 0;
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private maxReconnectAttempts = 10;
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private reconnectDelay = 1000;
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private reconnectTimer: NodeJS.Timeout | null = null;
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private context: ClaudeForChromeContext;
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null
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private responseBuffer = Buffer.alloc(0)
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private reconnectAttempts = 0
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private maxReconnectAttempts = 10
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private reconnectDelay = 1000
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private reconnectTimer: NodeJS.Timeout | null = null
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private context: ClaudeForChromeContext
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// When true, disables automatic reconnection. Used by McpSocketPool which
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// manages reconnection externally by rescanning available sockets.
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public disableAutoReconnect = false;
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public disableAutoReconnect = false
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constructor(context: ClaudeForChromeContext) {
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this.context = context;
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this.context = context
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}
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private async connect(): Promise<void> {
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const { serverName, logger } = this.context;
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const { serverName, logger } = this.context
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if (this.connecting) {
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logger.info(
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`[${serverName}] Already connecting, skipping duplicate attempt`,
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);
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return;
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)
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return
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}
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this.closeSocket();
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this.connecting = true;
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this.closeSocket()
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this.connecting = true
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const socketPath =
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this.context.getSocketPath?.() ?? this.context.socketPath;
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logger.info(`[${serverName}] Attempting to connect to: ${socketPath}`);
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const socketPath = this.context.getSocketPath?.() ?? this.context.socketPath
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logger.info(`[${serverName}] Attempting to connect to: ${socketPath}`)
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try {
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await this.validateSocketSecurity(socketPath);
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await this.validateSocketSecurity(socketPath)
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} catch (error) {
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this.connecting = false;
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logger.info(`[${serverName}] Security validation failed:`, error);
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this.connecting = false
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logger.info(`[${serverName}] Security validation failed:`, error)
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// Don't retry on security failures (wrong perms/owner) - those won't
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// self-resolve. Only the error handler retries on transient errors.
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return;
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return
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}
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this.socket = createConnection(socketPath);
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this.socket = createConnection(socketPath)
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// Timeout the initial connection attempt - if socket file exists but native
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// host is dead, the connect can hang indefinitely
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const connectTimeout = setTimeout(() => {
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if (!this.connected) {
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logger.info(
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`[${serverName}] Connection attempt timed out after 5000ms`,
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);
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this.closeSocket();
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this.scheduleReconnect();
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logger.info(`[${serverName}] Connection attempt timed out after 5000ms`)
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this.closeSocket()
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this.scheduleReconnect()
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}
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}, 5000);
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}, 5000)
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this.socket.on("connect", () => {
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clearTimeout(connectTimeout);
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this.connected = true;
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this.connecting = false;
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this.reconnectAttempts = 0;
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logger.info(`[${serverName}] Successfully connected to bridge server`);
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});
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this.socket.on('connect', () => {
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clearTimeout(connectTimeout)
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this.connected = true
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this.connecting = false
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this.reconnectAttempts = 0
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logger.info(`[${serverName}] Successfully connected to bridge server`)
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})
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this.socket.on("data", (data: Buffer) => {
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this.responseBuffer = Buffer.concat([this.responseBuffer, data]);
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this.socket.on('data', (data: Buffer) => {
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this.responseBuffer = Buffer.concat([this.responseBuffer, data])
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while (this.responseBuffer.length >= 4) {
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const length = this.responseBuffer.readUInt32LE(0);
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const length = this.responseBuffer.readUInt32LE(0)
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if (this.responseBuffer.length < 4 + length) {
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break;
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break
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}
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const messageBytes = this.responseBuffer.slice(4, 4 + length);
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this.responseBuffer = this.responseBuffer.slice(4 + length);
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const messageBytes = this.responseBuffer.slice(4, 4 + length)
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this.responseBuffer = this.responseBuffer.slice(4 + length)
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try {
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const message = JSON.parse(
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messageBytes.toString("utf-8"),
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) as SocketMessage;
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messageBytes.toString('utf-8'),
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) as SocketMessage
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if (isNotification(message)) {
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logger.info(
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`[${serverName}] Received notification: ${message.method}`,
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);
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)
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if (this.notificationHandler) {
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this.notificationHandler(message);
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this.notificationHandler(message)
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}
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} else if (isToolResponse(message)) {
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logger.info(`[${serverName}] Received tool response: ${message}`);
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this.handleResponse(message);
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logger.info(`[${serverName}] Received tool response: ${message}`)
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this.handleResponse(message)
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} else {
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logger.info(`[${serverName}] Received unknown message: ${message}`);
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logger.info(`[${serverName}] Received unknown message: ${message}`)
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}
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} catch (error) {
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logger.info(`[${serverName}] Failed to parse message:`, error);
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logger.info(`[${serverName}] Failed to parse message:`, error)
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}
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}
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});
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})
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this.socket.on("error", (error: Error & { code?: string }) => {
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clearTimeout(connectTimeout);
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logger.info(`[${serverName}] Socket error (code: ${error.code}):`, error);
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this.connected = false;
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this.connecting = false;
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this.socket.on('error', (error: Error & { code?: string }) => {
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clearTimeout(connectTimeout)
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logger.info(`[${serverName}] Socket error (code: ${error.code}):`, error)
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this.connected = false
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this.connecting = false
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if (
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error.code &&
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[
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"ECONNREFUSED", // Native host not listening (stale socket)
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"ECONNRESET", // Connection reset by peer
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"EPIPE", // Broken pipe (native host died mid-write)
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"ENOENT", // Socket file was deleted
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"EOPNOTSUPP", // Socket file exists but is not a valid socket
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"ECONNABORTED", // Connection aborted
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'ECONNREFUSED', // Native host not listening (stale socket)
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'ECONNRESET', // Connection reset by peer
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'EPIPE', // Broken pipe (native host died mid-write)
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'ENOENT', // Socket file was deleted
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'EOPNOTSUPP', // Socket file exists but is not a valid socket
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'ECONNABORTED', // Connection aborted
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].includes(error.code)
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) {
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this.scheduleReconnect();
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this.scheduleReconnect()
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}
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});
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})
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this.socket.on("close", () => {
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clearTimeout(connectTimeout);
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this.connected = false;
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this.connecting = false;
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this.scheduleReconnect();
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});
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this.socket.on('close', () => {
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clearTimeout(connectTimeout)
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this.connected = false
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this.connecting = false
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this.scheduleReconnect()
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})
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}
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private scheduleReconnect(): void {
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const { serverName, logger } = this.context;
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const { serverName, logger } = this.context
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if (this.disableAutoReconnect) {
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return;
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return
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}
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if (this.reconnectTimer) {
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logger.info(`[${serverName}] Reconnect already scheduled, skipping`);
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return;
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logger.info(`[${serverName}] Reconnect already scheduled, skipping`)
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return
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}
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this.reconnectAttempts++;
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this.reconnectAttempts++
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// Give up after extended polling (~50 min). A new ensureConnected() call
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// from a tool request will restart the cycle if needed.
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const maxTotalAttempts = 100;
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const maxTotalAttempts = 100
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if (this.reconnectAttempts > maxTotalAttempts) {
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logger.info(
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`[${serverName}] Giving up after ${maxTotalAttempts} attempts. Will retry on next tool call.`,
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);
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this.reconnectAttempts = 0;
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return;
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)
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this.reconnectAttempts = 0
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return
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}
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// Use aggressive backoff for first 10 attempts, then slow poll every 30s.
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const delay = Math.min(
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this.reconnectDelay * Math.pow(1.5, this.reconnectAttempts - 1),
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this.reconnectDelay * 1.5 ** (this.reconnectAttempts - 1),
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30000,
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);
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)
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if (this.reconnectAttempts <= this.maxReconnectAttempts) {
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logger.info(
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`[${serverName}] Reconnecting in ${Math.round(delay)}ms (attempt ${
|
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this.reconnectAttempts
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})`,
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);
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)
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||||
} else if (this.reconnectAttempts % 10 === 0) {
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// Log every 10th slow-poll attempt to avoid log spam
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logger.info(
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`[${serverName}] Still polling for native host (attempt ${this.reconnectAttempts})`,
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);
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||||
)
|
||||
}
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||||
|
||||
this.reconnectTimer = setTimeout(() => {
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||||
this.reconnectTimer = null;
|
||||
void this.connect();
|
||||
}, delay);
|
||||
this.reconnectTimer = null
|
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void this.connect()
|
||||
}, delay)
|
||||
}
|
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|
||||
private handleResponse(response: ToolResponse): void {
|
||||
if (this.responseCallback) {
|
||||
const callback = this.responseCallback;
|
||||
this.responseCallback = null;
|
||||
callback(response);
|
||||
const callback = this.responseCallback
|
||||
this.responseCallback = null
|
||||
callback(response)
|
||||
}
|
||||
}
|
||||
|
||||
public setNotificationHandler(
|
||||
handler: (notification: Notification) => void,
|
||||
): void {
|
||||
this.notificationHandler = handler;
|
||||
this.notificationHandler = handler
|
||||
}
|
||||
|
||||
public async ensureConnected(): Promise<boolean> {
|
||||
const { serverName } = this.context;
|
||||
const { serverName } = this.context
|
||||
|
||||
if (this.connected && this.socket) {
|
||||
return true;
|
||||
return true
|
||||
}
|
||||
|
||||
if (!this.socket && !this.connecting) {
|
||||
await this.connect();
|
||||
await this.connect()
|
||||
}
|
||||
|
||||
// Wait for connection with timeout
|
||||
return new Promise((resolve, reject) => {
|
||||
let checkTimeoutId: NodeJS.Timeout | null = null;
|
||||
let checkTimeoutId: NodeJS.Timeout | null = null
|
||||
|
||||
const timeout = setTimeout(() => {
|
||||
if (checkTimeoutId) {
|
||||
clearTimeout(checkTimeoutId);
|
||||
clearTimeout(checkTimeoutId)
|
||||
}
|
||||
reject(
|
||||
new SocketConnectionError(
|
||||
`[${serverName}] Connection attempt timed out after 5000ms`,
|
||||
),
|
||||
);
|
||||
}, 5000);
|
||||
)
|
||||
}, 5000)
|
||||
|
||||
const checkConnection = () => {
|
||||
if (this.connected) {
|
||||
clearTimeout(timeout);
|
||||
resolve(true);
|
||||
clearTimeout(timeout)
|
||||
resolve(true)
|
||||
} else {
|
||||
checkTimeoutId = setTimeout(checkConnection, 500);
|
||||
checkTimeoutId = setTimeout(checkConnection, 500)
|
||||
}
|
||||
};
|
||||
checkConnection();
|
||||
});
|
||||
}
|
||||
checkConnection()
|
||||
})
|
||||
}
|
||||
|
||||
private async sendRequest(
|
||||
request: ToolRequest,
|
||||
timeoutMs = 30000,
|
||||
): Promise<ToolResponse> {
|
||||
const { serverName } = this.context;
|
||||
const { serverName } = this.context
|
||||
|
||||
if (!this.socket) {
|
||||
throw new SocketConnectionError(
|
||||
`[${serverName}] Cannot send request: not connected`,
|
||||
);
|
||||
)
|
||||
}
|
||||
|
||||
const socket = this.socket;
|
||||
const socket = this.socket
|
||||
|
||||
return new Promise((resolve, reject) => {
|
||||
const timeout = setTimeout(() => {
|
||||
this.responseCallback = null;
|
||||
this.responseCallback = null
|
||||
reject(
|
||||
new SocketConnectionError(
|
||||
`[${serverName}] Tool request timed out after ${timeoutMs}ms`,
|
||||
),
|
||||
);
|
||||
}, timeoutMs);
|
||||
)
|
||||
}, timeoutMs)
|
||||
|
||||
this.responseCallback = (response) => {
|
||||
clearTimeout(timeout);
|
||||
resolve(response);
|
||||
};
|
||||
this.responseCallback = response => {
|
||||
clearTimeout(timeout)
|
||||
resolve(response)
|
||||
}
|
||||
|
||||
const requestJson = JSON.stringify(request);
|
||||
const requestBytes = Buffer.from(requestJson, "utf-8");
|
||||
const requestJson = JSON.stringify(request)
|
||||
const requestBytes = Buffer.from(requestJson, 'utf-8')
|
||||
|
||||
const lengthPrefix = Buffer.allocUnsafe(4);
|
||||
lengthPrefix.writeUInt32LE(requestBytes.length, 0);
|
||||
const lengthPrefix = Buffer.allocUnsafe(4)
|
||||
lengthPrefix.writeUInt32LE(requestBytes.length, 0)
|
||||
|
||||
const message = Buffer.concat([lengthPrefix, requestBytes]);
|
||||
socket.write(message);
|
||||
});
|
||||
const message = Buffer.concat([lengthPrefix, requestBytes])
|
||||
socket.write(message)
|
||||
})
|
||||
}
|
||||
|
||||
public async callTool(
|
||||
@@ -330,15 +327,15 @@ class McpSocketClient {
|
||||
_permissionOverrides?: PermissionOverrides,
|
||||
): Promise<unknown> {
|
||||
const request: ToolRequest = {
|
||||
method: "execute_tool",
|
||||
method: 'execute_tool',
|
||||
params: {
|
||||
client_id: this.context.clientTypeId,
|
||||
tool: name,
|
||||
args,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
return this.sendRequestWithRetry(request);
|
||||
return this.sendRequestWithRetry(request)
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -349,23 +346,23 @@ class McpSocketClient {
|
||||
* and retry once.
|
||||
*/
|
||||
private async sendRequestWithRetry(request: ToolRequest): Promise<unknown> {
|
||||
const { serverName, logger } = this.context;
|
||||
const { serverName, logger } = this.context
|
||||
|
||||
try {
|
||||
return await this.sendRequest(request);
|
||||
return await this.sendRequest(request)
|
||||
} catch (error) {
|
||||
if (!(error instanceof SocketConnectionError)) {
|
||||
throw error;
|
||||
throw error
|
||||
}
|
||||
|
||||
logger.info(
|
||||
`[${serverName}] Connection error, forcing reconnect and retrying: ${error.message}`,
|
||||
);
|
||||
)
|
||||
|
||||
this.closeSocket();
|
||||
await this.ensureConnected();
|
||||
this.closeSocket()
|
||||
await this.ensureConnected()
|
||||
|
||||
return await this.sendRequest(request);
|
||||
return await this.sendRequest(request)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -377,109 +374,109 @@ class McpSocketClient {
|
||||
}
|
||||
|
||||
public isConnected(): boolean {
|
||||
return this.connected;
|
||||
return this.connected
|
||||
}
|
||||
|
||||
private closeSocket(): void {
|
||||
if (this.socket) {
|
||||
this.socket.removeAllListeners();
|
||||
this.socket.end();
|
||||
this.socket.destroy();
|
||||
this.socket = null;
|
||||
this.socket.removeAllListeners()
|
||||
this.socket.end()
|
||||
this.socket.destroy()
|
||||
this.socket = null
|
||||
}
|
||||
this.connected = false;
|
||||
this.connecting = false;
|
||||
this.connected = false
|
||||
this.connecting = false
|
||||
}
|
||||
|
||||
private cleanup(): void {
|
||||
if (this.reconnectTimer) {
|
||||
clearTimeout(this.reconnectTimer);
|
||||
this.reconnectTimer = null;
|
||||
clearTimeout(this.reconnectTimer)
|
||||
this.reconnectTimer = null
|
||||
}
|
||||
|
||||
this.closeSocket();
|
||||
this.reconnectAttempts = 0;
|
||||
this.responseBuffer = Buffer.alloc(0);
|
||||
this.responseCallback = null;
|
||||
this.closeSocket()
|
||||
this.reconnectAttempts = 0
|
||||
this.responseBuffer = Buffer.alloc(0)
|
||||
this.responseCallback = null
|
||||
}
|
||||
|
||||
public disconnect(): void {
|
||||
this.cleanup();
|
||||
this.cleanup()
|
||||
}
|
||||
|
||||
private async validateSocketSecurity(socketPath: string): Promise<void> {
|
||||
const { serverName, logger } = this.context;
|
||||
if (platform() === "win32") {
|
||||
return;
|
||||
const { serverName, logger } = this.context
|
||||
if (platform() === 'win32') {
|
||||
return
|
||||
}
|
||||
try {
|
||||
// Validate the parent directory permissions if it's the socket directory
|
||||
// (not /tmp itself, which has mode 1777 for legacy single-socket paths)
|
||||
const dirPath = dirname(socketPath);
|
||||
const dirBasename = dirPath.split("/").pop() || "";
|
||||
const isSocketDir = dirBasename.startsWith("claude-mcp-browser-bridge-");
|
||||
const dirPath = dirname(socketPath)
|
||||
const dirBasename = dirPath.split('/').pop() || ''
|
||||
const isSocketDir = dirBasename.startsWith('claude-mcp-browser-bridge-')
|
||||
if (isSocketDir) {
|
||||
try {
|
||||
const dirStats = await fsPromises.stat(dirPath);
|
||||
const dirStats = await fsPromises.stat(dirPath)
|
||||
if (dirStats.isDirectory()) {
|
||||
const dirMode = dirStats.mode & 0o777;
|
||||
const dirMode = dirStats.mode & 0o777
|
||||
if (dirMode !== 0o700) {
|
||||
throw new Error(
|
||||
`[${serverName}] Insecure socket directory permissions: ${dirMode.toString(
|
||||
8,
|
||||
)} (expected 0700). Directory may have been tampered with.`,
|
||||
);
|
||||
)
|
||||
}
|
||||
const currentUid = process.getuid?.();
|
||||
const currentUid = process.getuid?.()
|
||||
if (currentUid !== undefined && dirStats.uid !== currentUid) {
|
||||
throw new Error(
|
||||
`Socket directory not owned by current user (uid: ${currentUid}, dir uid: ${dirStats.uid}). ` +
|
||||
`Potential security risk.`,
|
||||
);
|
||||
)
|
||||
}
|
||||
}
|
||||
} catch (dirError) {
|
||||
if ((dirError as NodeJS.ErrnoException).code !== "ENOENT") {
|
||||
throw dirError;
|
||||
if ((dirError as NodeJS.ErrnoException).code !== 'ENOENT') {
|
||||
throw dirError
|
||||
}
|
||||
// Directory doesn't exist yet - native host will create it
|
||||
}
|
||||
}
|
||||
|
||||
const stats = await fsPromises.stat(socketPath);
|
||||
const stats = await fsPromises.stat(socketPath)
|
||||
|
||||
if (!stats.isSocket()) {
|
||||
throw new Error(
|
||||
`[${serverName}] Path exists but it's not a socket: ${socketPath}`,
|
||||
);
|
||||
)
|
||||
}
|
||||
|
||||
const mode = stats.mode & 0o777;
|
||||
const mode = stats.mode & 0o777
|
||||
if (mode !== 0o600) {
|
||||
throw new Error(
|
||||
`[${serverName}] Insecure socket permissions: ${mode.toString(
|
||||
8,
|
||||
)} (expected 0600). Socket may have been tampered with.`,
|
||||
);
|
||||
)
|
||||
}
|
||||
|
||||
const currentUid = process.getuid?.();
|
||||
const currentUid = process.getuid?.()
|
||||
if (currentUid !== undefined && stats.uid !== currentUid) {
|
||||
throw new Error(
|
||||
`Socket not owned by current user (uid: ${currentUid}, socket uid: ${stats.uid}). ` +
|
||||
`Potential security risk.`,
|
||||
);
|
||||
)
|
||||
}
|
||||
|
||||
logger.info(`[${serverName}] Socket security validation passed`);
|
||||
logger.info(`[${serverName}] Socket security validation passed`)
|
||||
} catch (error) {
|
||||
if ((error as NodeJS.ErrnoException).code === "ENOENT") {
|
||||
if ((error as NodeJS.ErrnoException).code === 'ENOENT') {
|
||||
logger.info(
|
||||
`[${serverName}] Socket not found, will be created by server`,
|
||||
);
|
||||
return;
|
||||
)
|
||||
return
|
||||
}
|
||||
throw error;
|
||||
throw error
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -487,7 +484,7 @@ class McpSocketClient {
|
||||
export function createMcpSocketClient(
|
||||
context: ClaudeForChromeContext,
|
||||
): McpSocketClient {
|
||||
return new McpSocketClient(context);
|
||||
return new McpSocketClient(context)
|
||||
}
|
||||
|
||||
export type { McpSocketClient };
|
||||
export type { McpSocketClient }
|
||||
|
||||
Reference in New Issue
Block a user