更新大量 tsx 原始文件; 已经迁移 login panel; 部分 (#121)

* style(B1-1): 格式化 ink/buddy/cli/context/screens/tasks/services/keybindings/state (43 files)

纯格式化:移除分号、React Compiler import、import 多行展开。
修复了 Box.tsx 和 ScrollBox.tsx 中无效的 global.d.ts import。

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* style(B1-2): 格式化 commands (79 files)

纯格式化:移除分号、React Compiler import、import 多行展开。

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* style(B1-3): 格式化 components/messages,permissions,mcp,sandbox,shell (104 files)

纯格式化:移除分号、React Compiler import、import 多行展开。

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* style(B1-4): 格式化 components/PromptInput,FeedbackSurvey,tasks,agents,skills,design-system,wizard (73 files)

纯格式化:移除分号、React Compiler import、import 多行展开。

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* style(B1-5): 格式化 components其余 + hooks + tools (232 files)

纯格式化:移除分号、React Compiler import、import 多行展开。

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* style(B1-6): 格式化 main/entrypoints/utils/moreright (21 files)

纯格式化:移除分号、React Compiler import、import 多行展开。

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* docs: 更新 README,新增 Run.ps1/TODO.md,删除 V6.md

- README.md: 大幅重写,更详细版本历史和配置示例
- Run.ps1: 新增 Windows 启动脚本
- TODO.md: 新增包完成清单
- V6.md: 删除(架构重构规划已不适用)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* fix: 修复以前的问题

* fix: 修复 login 面板的问题

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
claude-code-best
2026-04-04 23:24:27 +08:00
committed by GitHub
parent 02694918b5
commit 5b1a52b8e0
559 changed files with 103807 additions and 101817 deletions

View File

@@ -1,151 +1,112 @@
import { c as _c } from "react/compiler-runtime";
import React, { useEffect, useRef } from 'react';
import { BLACK_CIRCLE, BULLET_OPERATOR } from '../constants/figures.js';
import { Box, Text } from '../ink.js';
import type { SkillUpdate } from '../utils/hooks/skillImprovement.js';
import { normalizeFullWidthDigits } from '../utils/stringUtils.js';
import { isValidResponseInput } from './FeedbackSurvey/FeedbackSurveyView.js';
import type { FeedbackSurveyResponse } from './FeedbackSurvey/utils.js';
import React, { useEffect, useRef } from 'react'
import { BLACK_CIRCLE, BULLET_OPERATOR } from '../constants/figures.js'
import { Box, Text } from '../ink.js'
import type { SkillUpdate } from '../utils/hooks/skillImprovement.js'
import { normalizeFullWidthDigits } from '../utils/stringUtils.js'
import { isValidResponseInput } from './FeedbackSurvey/FeedbackSurveyView.js'
import type { FeedbackSurveyResponse } from './FeedbackSurvey/utils.js'
type Props = {
isOpen: boolean;
skillName: string;
updates: SkillUpdate[];
handleSelect: (selected: FeedbackSurveyResponse) => void;
inputValue: string;
setInputValue: (value: string) => void;
};
export function SkillImprovementSurvey(t0) {
const $ = _c(6);
const {
isOpen,
skillName,
updates,
handleSelect,
inputValue,
setInputValue
} = t0;
if (!isOpen) {
return null;
}
if (inputValue && !isValidResponseInput(inputValue)) {
return null;
}
let t1;
if ($[0] !== handleSelect || $[1] !== inputValue || $[2] !== setInputValue || $[3] !== skillName || $[4] !== updates) {
t1 = <SkillImprovementSurveyView skillName={skillName} updates={updates} onSelect={handleSelect} inputValue={inputValue} setInputValue={setInputValue} />;
$[0] = handleSelect;
$[1] = inputValue;
$[2] = setInputValue;
$[3] = skillName;
$[4] = updates;
$[5] = t1;
} else {
t1 = $[5];
}
return t1;
isOpen: boolean
skillName: string
updates: SkillUpdate[]
handleSelect: (selected: FeedbackSurveyResponse) => void
inputValue: string
setInputValue: (value: string) => void
}
export function SkillImprovementSurvey({
isOpen,
skillName,
updates,
handleSelect,
inputValue,
setInputValue,
}: Props): React.ReactNode {
if (!isOpen) {
return null
}
// Hide the survey if the user is typing anything other than a survey response
if (inputValue && !isValidResponseInput(inputValue)) {
return null
}
return (
<SkillImprovementSurveyView
skillName={skillName}
updates={updates}
onSelect={handleSelect}
inputValue={inputValue}
setInputValue={setInputValue}
/>
)
}
type ViewProps = {
skillName: string;
updates: SkillUpdate[];
onSelect: (option: FeedbackSurveyResponse) => void;
inputValue: string;
setInputValue: (value: string) => void;
};
skillName: string
updates: SkillUpdate[]
onSelect: (option: FeedbackSurveyResponse) => void
inputValue: string
setInputValue: (value: string) => void
}
// Only 1 (apply) and 0 (dismiss) are valid for this survey
const VALID_INPUTS = ['0', '1'] as const;
const VALID_INPUTS = ['0', '1'] as const
function isValidInput(input: string): boolean {
return (VALID_INPUTS as readonly string[]).includes(input);
return (VALID_INPUTS as readonly string[]).includes(input)
}
function SkillImprovementSurveyView(t0) {
const $ = _c(17);
const {
skillName,
updates,
onSelect,
inputValue,
setInputValue
} = t0;
const initialInputValue = useRef(inputValue);
let t1;
let t2;
if ($[0] !== inputValue || $[1] !== onSelect || $[2] !== setInputValue) {
t1 = () => {
if (inputValue !== initialInputValue.current) {
const lastChar = normalizeFullWidthDigits(inputValue.slice(-1));
if (isValidInput(lastChar)) {
setInputValue(inputValue.slice(0, -1));
onSelect(lastChar === "1" ? "good" : "dismissed");
}
function SkillImprovementSurveyView({
skillName,
updates,
onSelect,
inputValue,
setInputValue,
}: ViewProps): React.ReactNode {
const initialInputValue = useRef(inputValue)
useEffect(() => {
if (inputValue !== initialInputValue.current) {
const lastChar = normalizeFullWidthDigits(inputValue.slice(-1))
if (isValidInput(lastChar)) {
setInputValue(inputValue.slice(0, -1))
// Map: 1 = "good" (apply), 0 = "dismissed"
onSelect(lastChar === '1' ? 'good' : 'dismissed')
}
};
t2 = [inputValue, onSelect, setInputValue];
$[0] = inputValue;
$[1] = onSelect;
$[2] = setInputValue;
$[3] = t1;
$[4] = t2;
} else {
t1 = $[3];
t2 = $[4];
}
useEffect(t1, t2);
let t3;
if ($[5] === Symbol.for("react.memo_cache_sentinel")) {
t3 = <Text color="ansi:cyan">{BLACK_CIRCLE} </Text>;
$[5] = t3;
} else {
t3 = $[5];
}
let t4;
if ($[6] !== skillName) {
t4 = <Box>{t3}<Text bold={true}>Skill improvement suggested for "{skillName}"</Text></Box>;
$[6] = skillName;
$[7] = t4;
} else {
t4 = $[7];
}
let t5;
if ($[8] !== updates) {
t5 = updates.map(_temp);
$[8] = updates;
$[9] = t5;
} else {
t5 = $[9];
}
let t6;
if ($[10] !== t5) {
t6 = <Box flexDirection="column" marginLeft={2}>{t5}</Box>;
$[10] = t5;
$[11] = t6;
} else {
t6 = $[11];
}
let t7;
if ($[12] === Symbol.for("react.memo_cache_sentinel")) {
t7 = <Box width={12}><Text><Text color="ansi:cyan">1</Text>: Apply</Text></Box>;
$[12] = t7;
} else {
t7 = $[12];
}
let t8;
if ($[13] === Symbol.for("react.memo_cache_sentinel")) {
t8 = <Box marginLeft={2} marginTop={1}>{t7}<Box width={14}><Text><Text color="ansi:cyan">0</Text>: Dismiss</Text></Box></Box>;
$[13] = t8;
} else {
t8 = $[13];
}
let t9;
if ($[14] !== t4 || $[15] !== t6) {
t9 = <Box flexDirection="column" marginTop={1}>{t4}{t6}{t8}</Box>;
$[14] = t4;
$[15] = t6;
$[16] = t9;
} else {
t9 = $[16];
}
return t9;
}
function _temp(u, i) {
return <Text key={i} dimColor={true}>{BULLET_OPERATOR} {u.change}</Text>;
}
}, [inputValue, onSelect, setInputValue])
return (
<Box flexDirection="column" marginTop={1}>
<Box>
<Text color="ansi:cyan">{BLACK_CIRCLE} </Text>
<Text bold>
Skill improvement suggested for &quot;{skillName}&quot;
</Text>
</Box>
<Box flexDirection="column" marginLeft={2}>
{updates.map((u, i) => (
<Text key={i} dimColor>
{BULLET_OPERATOR} {u.change}
</Text>
))}
</Box>
<Box marginLeft={2} marginTop={1}>
<Box width={12}>
<Text>
<Text color="ansi:cyan">1</Text>: Apply
</Text>
</Box>
<Box width={14}>
<Text>
<Text color="ansi:cyan">0</Text>: Dismiss
</Text>
</Box>
</Box>
</Box>
)
}