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更新大量 tsx 原始文件; 已经迁移 login panel; 部分 (#121)
* style(B1-1): 格式化 ink/buddy/cli/context/screens/tasks/services/keybindings/state (43 files) 纯格式化:移除分号、React Compiler import、import 多行展开。 修复了 Box.tsx 和 ScrollBox.tsx 中无效的 global.d.ts import。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * style(B1-2): 格式化 commands (79 files) 纯格式化:移除分号、React Compiler import、import 多行展开。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * style(B1-3): 格式化 components/messages,permissions,mcp,sandbox,shell (104 files) 纯格式化:移除分号、React Compiler import、import 多行展开。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * style(B1-4): 格式化 components/PromptInput,FeedbackSurvey,tasks,agents,skills,design-system,wizard (73 files) 纯格式化:移除分号、React Compiler import、import 多行展开。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * style(B1-5): 格式化 components其余 + hooks + tools (232 files) 纯格式化:移除分号、React Compiler import、import 多行展开。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * style(B1-6): 格式化 main/entrypoints/utils/moreright (21 files) 纯格式化:移除分号、React Compiler import、import 多行展开。 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * docs: 更新 README,新增 Run.ps1/TODO.md,删除 V6.md - README.md: 大幅重写,更详细版本历史和配置示例 - Run.ps1: 新增 Windows 启动脚本 - TODO.md: 新增包完成清单 - V6.md: 删除(架构重构规划已不适用) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: 修复以前的问题 * fix: 修复 login 面板的问题 --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -1,73 +1,32 @@
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import { c as _c } from "react/compiler-runtime";
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import { feature } from 'bun:bundle';
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import * as React from 'react';
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import { useSettings } from '../../hooks/useSettings.js';
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import { Box, Text, useAnimationFrame } from '../../ink.js';
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import { interpolateColor, toRGBColor } from '../Spinner/utils.js';
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import { feature } from 'bun:bundle'
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import * as React from 'react'
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import { useSettings } from '../../hooks/useSettings.js'
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import { Box, Text, useAnimationFrame } from '../../ink.js'
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import { interpolateColor, toRGBColor } from '../Spinner/utils.js'
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type Props = {
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voiceState: 'idle' | 'recording' | 'processing';
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};
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voiceState: 'idle' | 'recording' | 'processing'
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}
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// Processing shimmer colors: dim gray to lighter gray (matches ThinkingShimmerText)
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const PROCESSING_DIM = {
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r: 153,
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g: 153,
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b: 153
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};
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const PROCESSING_BRIGHT = {
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r: 185,
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g: 185,
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b: 185
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};
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const PULSE_PERIOD_S = 2; // 2 second period for all pulsing animations
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const PROCESSING_DIM = { r: 153, g: 153, b: 153 }
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const PROCESSING_BRIGHT = { r: 185, g: 185, b: 185 }
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export function VoiceIndicator(props) {
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const $ = _c(2);
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if (!feature("VOICE_MODE")) {
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return null;
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}
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let t0;
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if ($[0] !== props) {
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t0 = <VoiceIndicatorImpl {...props} />;
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$[0] = props;
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$[1] = t0;
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} else {
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t0 = $[1];
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}
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return t0;
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const PULSE_PERIOD_S = 2 // 2 second period for all pulsing animations
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export function VoiceIndicator(props: Props): React.ReactNode {
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if (!feature('VOICE_MODE')) return null
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return <VoiceIndicatorImpl {...props} />
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}
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function VoiceIndicatorImpl(t0) {
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const $ = _c(2);
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const {
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voiceState
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} = t0;
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function VoiceIndicatorImpl({ voiceState }: Props): React.ReactNode {
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switch (voiceState) {
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case "recording":
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{
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let t1;
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if ($[0] === Symbol.for("react.memo_cache_sentinel")) {
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t1 = <Text dimColor={true}>listening…</Text>;
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$[0] = t1;
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} else {
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t1 = $[0];
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}
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return t1;
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}
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case "processing":
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{
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let t1;
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if ($[1] === Symbol.for("react.memo_cache_sentinel")) {
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t1 = <ProcessingShimmer />;
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$[1] = t1;
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} else {
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t1 = $[1];
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}
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return t1;
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}
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case "idle":
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{
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return null;
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}
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case 'recording':
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return <Text dimColor>listening…</Text>
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case 'processing':
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return <ProcessingShimmer />
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case 'idle':
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return null
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}
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}
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@@ -75,62 +34,30 @@ function VoiceIndicatorImpl(t0) {
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// is too brief for a 1s-period shimmer to register, and a 50ms animation
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// timer here runs concurrently with auto-repeat spaces arriving every
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// 30-80ms, compounding re-renders during an already-busy window.
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export function VoiceWarmupHint() {
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const $ = _c(1);
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if (!feature("VOICE_MODE")) {
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return null;
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}
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let t0;
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if ($[0] === Symbol.for("react.memo_cache_sentinel")) {
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t0 = <Text dimColor={true}>keep holding…</Text>;
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$[0] = t0;
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} else {
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t0 = $[0];
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}
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return t0;
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export function VoiceWarmupHint(): React.ReactNode {
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if (!feature('VOICE_MODE')) return null
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return <Text dimColor>keep holding…</Text>
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}
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function ProcessingShimmer() {
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const $ = _c(8);
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const settings = useSettings();
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const reducedMotion = settings.prefersReducedMotion ?? false;
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const [ref, time] = useAnimationFrame(reducedMotion ? null : 50);
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function ProcessingShimmer(): React.ReactNode {
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const settings = useSettings()
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const reducedMotion = settings.prefersReducedMotion ?? false
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const [ref, time] = useAnimationFrame(reducedMotion ? null : 50)
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if (reducedMotion) {
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let t0;
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if ($[0] === Symbol.for("react.memo_cache_sentinel")) {
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t0 = <Text color="warning">Voice: processing…</Text>;
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$[0] = t0;
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} else {
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t0 = $[0];
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}
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return t0;
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return <Text color="warning">Voice: processing…</Text>
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}
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const elapsedSec = time / 1000;
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const opacity = (Math.sin(elapsedSec * Math.PI * 2 / PULSE_PERIOD_S) + 1) / 2;
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let t0;
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if ($[1] !== opacity) {
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t0 = toRGBColor(interpolateColor(PROCESSING_DIM, PROCESSING_BRIGHT, opacity));
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$[1] = opacity;
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$[2] = t0;
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} else {
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t0 = $[2];
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}
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const color = t0;
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let t1;
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if ($[3] !== color) {
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t1 = <Text color={color}>Voice: processing…</Text>;
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$[3] = color;
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$[4] = t1;
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} else {
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t1 = $[4];
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}
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let t2;
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if ($[5] !== ref || $[6] !== t1) {
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t2 = <Box ref={ref}>{t1}</Box>;
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$[5] = ref;
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$[6] = t1;
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$[7] = t2;
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} else {
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t2 = $[7];
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}
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return t2;
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const elapsedSec = time / 1000
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const opacity =
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(Math.sin((elapsedSec * Math.PI * 2) / PULSE_PERIOD_S) + 1) / 2
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const color = toRGBColor(
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interpolateColor(PROCESSING_DIM, PROCESSING_BRIGHT, opacity),
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)
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return (
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<Box ref={ref}>
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<Text color={color}>Voice: processing…</Text>
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</Box>
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)
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}
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