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feat: 支持 acp-link 包进行 acp 通用的 remote-control (#292)
* fix: 修复超时问题 * feat: 添加 acp-link 代码 * refactor: 样式重构完成 * feat: RCS 添加 ACP 后端支持 - 新增 ACP WebSocket handler (agent 注册、EventBus 订阅) - 新增 relay handler (前端 WS → acp-link 透传 + EventBus inbound 转发) - 新增 SSE event stream 供外部消费者订阅 channel group 事件 - ACP REST 接口无鉴权 (agents、channel-groups) - WebSocket 端点保留 token 鉴权 - SPA 路由 /acp/ 指向 acp.html Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: 添加 ACP 专属前端界面 - 新增 /acp/ SPA 页面 (agent 列表 + 实时交互) - Agent 列表按 channel group 分组,显示在线状态 - 通过 RCS WebSocket relay 与 agent 通信 - Vite multi-page 构建 (index.html + acp.html) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: acp-link 支持 RCS relay 双向通信 - rcs-upstream 新增 messageHandler 转发非控制消息 - server.ts 新增虚拟 WS + relay client state 处理 relay ACP 消息 - newSession/loadSession 补充 mcpServers 参数 - 连接成功后显示 ACP Dashboard URL Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: 移除 FileExplorer 及文件操作相关代码 - 删除 FileExplorer 组件 - ACPMain 移除 Files tab,仅保留 Chat 和 History - client.ts 移除 listDir/readFile/onFileChanges 等方法 - types.ts 移除 FileItem/FileContent/FileChange 等类型 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: 修复类型问题 * feat: RCS 后端统一 ACP/Bridge 注册逻辑 - store: EnvironmentRecord 增加 capabilities 字段、storeFindEnvironmentByMachineName 复用逻辑 - store: 新增 storeGetSessionOwners,支持未绑定 session 自动 claim - environment: registerEnvironment 支持 ACP 复用已有记录,返回 session_id - session: resolveOwnedWebSessionId 支持无 owner session 自动绑定 - acp-ws-handler: 新增 handleIdentify 支持 REST+WS 两步注册 - acp routes: /acp/relay 和 /acp/agents 支持 UUID 认证 - event-bus: 增加 error 类型 payload 日志 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: acp-link 改 REST 注册 + WS identify 两步流程 - rcs-upstream: 新增 registerViaRest() 通过 POST /v1/environments/bridge 注册 - rcs-upstream: WS 连接后发送 identify 替代 register,携带 agentId - rcs-upstream: 入口链接改为 /code/?sid=${sessionId} 实现用户绑定 - server: 修复心跳跳过 relay 虚拟连接的 bug - server: maxSessions 配置传入 RCS upstream Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * feat: 前端统一 Chat 组件 + ACP 聊天界面重构 - 新增 chat/ 组件: ChatView, ChatInput, MessageBubble, ToolCallGroup, PermissionPanel, SessionSidebar, CommandMenu - ACPMain: 重构支持完整 ACP 协议交互(session/prompt/permission) - rcs-chat-adapter: 统一 bridge session SSE 适配器 - ACPClient: 增强 session 管理、permission 流程、streaming 支持 - index.css: 新增 chat 相关样式、动画、布局 - useCommands: 新增快捷命令 hook Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * refactor: 删除 /acp/ 独立页面,ACP 聊天统一到 /code/:sessionId - 删除 acp.html、acp-main.tsx 入口文件和 pages/acp/ 目录 - SessionDetail: ACP session 在同一页面渲染 ACPSessionDetail 组件 - App.tsx: ?sid= 参数自动调用 apiBind 绑定用户 UUID - Dashboard: 统一 session 列表导航,ACP 显示紫色标签 - relay-client: 改用 UUID 认证替代 API token - EnvironmentList: 显示 workerType 标签(ACP Agent / Claude Code) - index.ts: 移除 /acp/ SPA 路由,vite.config 移除 acp 入口 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * build: 更新构建及测试修复 --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
768
packages/remote-control-server/web/src/acp/client.ts
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768
packages/remote-control-server/web/src/acp/client.ts
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import type {
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ACPSettings,
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AgentCapabilities,
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AgentSessionInfo,
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BrowserToolParams,
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BrowserToolResult,
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ConnectionState,
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ContentBlock,
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ListSessionsRequest,
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ListSessionsResponse,
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LoadSessionRequest,
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PermissionRequestPayload,
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PromptCapabilities,
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ProxyMessage,
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ProxyResponse,
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ResumeSessionRequest,
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SessionUpdate,
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SessionModelState,
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ModelInfo,
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AvailableCommand,
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} from "./types";
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/**
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* Error thrown when disconnect() is called while a connection is in progress.
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* Callers can use `instanceof` to distinguish this from real connection errors.
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*/
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export class DisconnectRequestedError extends Error {
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constructor() {
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super("Disconnect requested");
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this.name = "DisconnectRequestedError";
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}
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}
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export type ConnectionStateHandler = (
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state: ConnectionState,
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error?: string,
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) => void;
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export type SessionUpdateHandler = (sessionId: string, update: SessionUpdate) => void;
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export type SessionCreatedHandler = (sessionId: string) => void;
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export type PromptCompleteHandler = (stopReason: string) => void;
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export type PermissionRequestHandler = (request: PermissionRequestPayload) => void;
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export type BrowserToolCallHandler = (
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params: BrowserToolParams,
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) => Promise<BrowserToolResult>;
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export type ErrorMessageHandler = (message: string) => void;
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export type ModelChangedHandler = (modelId: string) => void;
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export type ModelStateChangedHandler = (state: SessionModelState | null) => void;
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export type AvailableCommandsChangedHandler = (commands: AvailableCommand[]) => void;
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// Handler for session loaded/resumed events
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export type SessionLoadedHandler = (sessionId: string) => void;
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// Handler fired before switching the active session.
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// This matches Zed's model more closely: the UI changes active thread first,
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// then receives updates for that thread while load/resume is in flight.
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export type SessionSwitchingHandler = (sessionId: string) => void;
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export class ACPClient {
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private ws: WebSocket | null = null;
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private settings: ACPSettings;
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private connectionState: ConnectionState = "disconnected";
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private sessionId: string | null = null;
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private pendingSessionTarget: string | null = null;
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// Reference: Zed stores full agentCapabilities from initialize response
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// Used to check supports_load_session, supports_resume_session, etc.
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private _agentCapabilities: AgentCapabilities | null = null;
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// Reference: Zed's prompt_capabilities in MessageEditor
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// Stores capabilities from agent's initialize response
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private _promptCapabilities: PromptCapabilities | null = null;
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// Reference: Zed stores model state from NewSessionResponse
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private _modelState: SessionModelState | null = null;
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private _availableCommands: AvailableCommand[] = [];
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private onModelChanged: ModelChangedHandler | null = null;
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private onModelStateChanged: ModelStateChangedHandler | null = null;
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private onAvailableCommandsChanged: AvailableCommandsChangedHandler | null = null;
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private onSessionLoaded: SessionLoadedHandler | null = null;
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private onSessionSwitching: SessionSwitchingHandler | null = null;
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private onConnectionStateChange: Set<ConnectionStateHandler> = new Set();
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private onSessionUpdate: SessionUpdateHandler | null = null;
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private onSessionCreated: SessionCreatedHandler | null = null;
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private onPromptComplete: PromptCompleteHandler | null = null;
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private onPermissionRequest: PermissionRequestHandler | null = null;
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private onBrowserToolCall: BrowserToolCallHandler | null = null;
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private onErrorMessage: ErrorMessageHandler | null = null;
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// Pending session operations
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private pendingSessionList: { resolve: (response: ListSessionsResponse) => void; reject: (err: Error) => void; timer: ReturnType<typeof setTimeout> } | null = null;
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private pendingSessionLoad: { resolve: (sessionId: string) => void; reject: (err: Error) => void; timer: ReturnType<typeof setTimeout> } | null = null;
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private pendingSessionResume: { resolve: (sessionId: string) => void; reject: (err: Error) => void; timer: ReturnType<typeof setTimeout> } | null = null;
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private connectResolve: ((value: void) => void) | null = null;
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private connectReject: ((error: Error) => void) | null = null;
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// Heartbeat state
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private heartbeatInterval: ReturnType<typeof setInterval> | null = null;
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private heartbeatTimeout: ReturnType<typeof setTimeout> | null = null;
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private missedPongs = 0;
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private static readonly HEARTBEAT_INTERVAL_MS = 30_000;
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private static readonly PONG_TIMEOUT_MS = 10_000;
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private static readonly MAX_MISSED_PONGS = 2;
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constructor(settings: ACPSettings) {
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this.settings = settings;
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}
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updateSettings(settings: ACPSettings): void {
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this.settings = settings;
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}
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setConnectionStateHandler(handler: ConnectionStateHandler): void {
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this.onConnectionStateChange.add(handler);
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}
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removeConnectionStateHandler(handler: ConnectionStateHandler): void {
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this.onConnectionStateChange.delete(handler);
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}
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setSessionUpdateHandler(handler: SessionUpdateHandler): void {
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this.onSessionUpdate = handler;
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}
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setSessionCreatedHandler(handler: SessionCreatedHandler): void {
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this.onSessionCreated = handler;
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}
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setPromptCompleteHandler(handler: PromptCompleteHandler): void {
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this.onPromptComplete = handler;
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}
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setModelChangedHandler(handler: ModelChangedHandler): void {
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this.onModelChanged = handler;
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}
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/**
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* Set handler for model state changes (called when session is created/destroyed).
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* This replaces polling - the handler is called immediately with current state,
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* and again whenever session is created or disconnected.
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*/
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setModelStateChangedHandler(handler: ModelStateChangedHandler): void {
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this.onModelStateChanged = handler;
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// Immediately notify with current state
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handler(this._modelState);
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}
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setAvailableCommandsChangedHandler(handler: AvailableCommandsChangedHandler): void {
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this.onAvailableCommandsChanged = handler;
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handler(this._availableCommands);
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}
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setPermissionRequestHandler(handler: PermissionRequestHandler): void {
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this.onPermissionRequest = handler;
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}
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setBrowserToolCallHandler(handler: BrowserToolCallHandler): void {
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this.onBrowserToolCall = handler;
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}
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setErrorMessageHandler(handler: ErrorMessageHandler): void {
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this.onErrorMessage = handler;
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}
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setSessionSwitchingHandler(handler: SessionSwitchingHandler | null): void {
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this.onSessionSwitching = handler;
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}
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private setState(state: ConnectionState, error?: string): void {
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this.connectionState = state;
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for (const handler of this.onConnectionStateChange) {
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handler(state, error);
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}
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}
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getState(): ConnectionState {
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return this.connectionState;
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}
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getSessionId(): string | null {
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return this.sessionId;
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}
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// Reference: Zed's supports_images() in MessageEditor
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// Returns true if the agent supports image content in prompts
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get supportsImages(): boolean {
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return this._promptCapabilities?.image === true;
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}
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// Reference: Zed's prompt_capabilities in MessageEditor
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getPromptCapabilities(): PromptCapabilities | null {
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return this._promptCapabilities;
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}
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/**
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* Get the current model state (available models and current model ID).
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* Reference: Zed's AgentModelSelector reads from state.available_models
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*/
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get modelState(): SessionModelState | null {
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return this._modelState;
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}
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/**
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* Get the list of available commands from the agent.
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*/
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get availableCommands(): AvailableCommand[] {
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return this._availableCommands;
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}
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/**
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* Check if the agent supports model selection.
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* Reference: Zed's model_selector() returns Option<Rc<dyn AgentModelSelector>>
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*/
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get supportsModelSelection(): boolean {
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return this._modelState !== null && this._modelState.availableModels.length > 0;
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}
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// ============================================================================
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// Session Capability Getters
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// Reference: Zed's AgentConnection supports_* methods
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// ============================================================================
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/**
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* Get the full agent capabilities.
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* Reference: Zed's AcpConnection.agent_capabilities
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*/
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get agentCapabilities(): AgentCapabilities | null {
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return this._agentCapabilities;
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}
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/**
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* Check if the agent supports loading existing sessions.
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* Reference: Zed's AcpConnection.supports_load_session()
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*/
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get supportsLoadSession(): boolean {
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return this._agentCapabilities?.loadSession === true;
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}
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/**
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* Check if the agent supports resuming existing sessions.
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* Reference: Zed's AcpConnection.supports_resume_session()
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*/
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get supportsResumeSession(): boolean {
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return this._agentCapabilities?.sessionCapabilities?.resume !== undefined
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&& this._agentCapabilities?.sessionCapabilities?.resume !== null;
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}
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/**
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* Check if the agent supports listing sessions.
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* Reference: Zed checks agent_capabilities.session_capabilities.list
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*/
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get supportsSessionList(): boolean {
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return this._agentCapabilities?.sessionCapabilities?.list !== undefined
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&& this._agentCapabilities?.sessionCapabilities?.list !== null;
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}
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/**
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* Check if the agent supports session history (load or resume).
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* Reference: Zed's AgentConnection.supports_session_history()
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*/
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get supportsSessionHistory(): boolean {
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return this.supportsLoadSession || this.supportsResumeSession;
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}
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async connect(): Promise<void> {
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// Clean up any existing connection first
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if (this.ws) {
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const oldWs = this.ws;
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this.ws = null;
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try { oldWs.close(); } catch { /* ignore */ }
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this.stopHeartbeat();
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this.connectResolve = null;
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this.connectReject = null;
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}
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this.setState("connecting");
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return new Promise((resolve, reject) => {
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this.connectResolve = resolve;
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this.connectReject = reject;
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try {
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// Build WebSocket URL with token if provided
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let wsUrl = this.settings.proxyUrl;
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if (this.settings.token) {
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const url = new URL(wsUrl);
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url.searchParams.set("token", this.settings.token);
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wsUrl = url.toString();
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}
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const ws = new WebSocket(wsUrl);
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this.ws = ws;
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ws.onopen = () => {
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// Guard against race condition: check if this WebSocket is still current
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if (this.ws !== ws) {
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console.log("[ACPClient] WebSocket opened but already disconnected/replaced, closing stale socket");
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ws.close();
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return;
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}
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console.log("[ACPClient] WebSocket connected, sending connect command");
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this.send({ type: "connect" });
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};
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ws.onmessage = (event) => {
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// Ignore messages from stale sockets
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if (this.ws !== ws) return;
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try {
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const response: ProxyResponse = JSON.parse(event.data);
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this.handleResponse(response);
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} catch (error) {
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console.error("[ACPClient] Failed to parse message:", error);
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}
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};
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ws.onerror = () => {
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// Ignore errors from stale sockets
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if (this.ws !== ws) return;
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console.error("[ACPClient] WebSocket error");
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this.setState("error", "WebSocket connection error");
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this.connectReject?.(new Error("WebSocket connection error"));
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this.connectResolve = null;
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this.connectReject = null;
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};
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ws.onclose = (event) => {
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// Ignore close events from stale sockets (replaced by a new connection)
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if (this.ws !== ws) return;
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console.log("[ACPClient] WebSocket closed", event.code, event.reason);
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// Check if closed due to auth failure (code 4001) or other error during connect
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if (this.connectReject) {
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const errorMessage = event.reason || `Connection closed (code: ${event.code})`;
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this.setState("error", errorMessage);
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this.connectReject(new Error(errorMessage));
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this.connectResolve = null;
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this.connectReject = null;
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} else {
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this.setState("disconnected");
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}
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this.ws = null;
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this.sessionId = null;
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};
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} catch (error) {
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this.setState("error", (error as Error).message);
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reject(error);
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}
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});
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}
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private handleResponse(response: ProxyResponse): void {
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console.log("[ACPClient] Received:", response.type);
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switch (response.type) {
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case "status":
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if (response.payload.connected) {
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// Reference: Zed stores full agentCapabilities from status message
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this._agentCapabilities = response.payload.capabilities ?? null;
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this.setState("connected");
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this.startHeartbeat();
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this.connectResolve?.();
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} else {
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this.stopHeartbeat();
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this.setState("disconnected");
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}
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this.connectResolve = null;
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this.connectReject = null;
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break;
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case "error":
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console.error("[ACPClient] Error:", response.payload);
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const errorMsg = response.payload?.message || JSON.stringify(response.payload);
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this.pendingSessionTarget = null;
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// Reject pending session operations if any (clear their timers)
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if (this.pendingSessionList) {
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clearTimeout(this.pendingSessionList.timer);
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this.pendingSessionList.reject(new Error(errorMsg));
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this.pendingSessionList = null;
|
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}
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if (this.pendingSessionLoad) {
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clearTimeout(this.pendingSessionLoad.timer);
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this.pendingSessionLoad.reject(new Error(errorMsg));
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this.pendingSessionLoad = null;
|
||||
}
|
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if (this.pendingSessionResume) {
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clearTimeout(this.pendingSessionResume.timer);
|
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this.pendingSessionResume.reject(new Error(errorMsg));
|
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this.pendingSessionResume = null;
|
||||
}
|
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// If during connect phase, reject the connect promise
|
||||
if (this.connectReject) {
|
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this.connectReject(new Error(errorMsg));
|
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this.connectResolve = null;
|
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this.connectReject = null;
|
||||
} else {
|
||||
// After connected, notify UI about the error
|
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console.error("[ACPClient] Agent error:", errorMsg);
|
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this.onErrorMessage?.(errorMsg);
|
||||
}
|
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break;
|
||||
|
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case "session_created":
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this.sessionId = response.payload.sessionId;
|
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this.pendingSessionTarget = null;
|
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// Reference: Zed stores promptCapabilities from session/initialize response
|
||||
this._promptCapabilities = response.payload.promptCapabilities ?? null;
|
||||
// Reference: Zed stores model state from NewSessionResponse.models
|
||||
this._modelState = response.payload.models ?? null;
|
||||
console.log("[ACPClient] Session created, promptCapabilities:", this._promptCapabilities, "models:", this._modelState);
|
||||
this.onSessionCreated?.(response.payload.sessionId);
|
||||
// Notify model state subscribers (replaces polling in useModels)
|
||||
this.onModelStateChanged?.(this._modelState);
|
||||
break;
|
||||
|
||||
// Session history responses - Reference: Zed's AgentSessionList
|
||||
case "session_list":
|
||||
console.log("[ACPClient] Session list received:", response.payload.sessions.length, "sessions");
|
||||
if (this.pendingSessionList) {
|
||||
clearTimeout(this.pendingSessionList.timer);
|
||||
this.pendingSessionList.resolve(response.payload);
|
||||
this.pendingSessionList = null;
|
||||
}
|
||||
break;
|
||||
|
||||
case "session_loaded":
|
||||
this.sessionId = response.payload.sessionId;
|
||||
this.pendingSessionTarget = null;
|
||||
this._promptCapabilities = response.payload.promptCapabilities ?? null;
|
||||
this._modelState = response.payload.models ?? null;
|
||||
console.log("[ACPClient] Session loaded:", response.payload.sessionId);
|
||||
if (this.pendingSessionLoad) {
|
||||
clearTimeout(this.pendingSessionLoad.timer);
|
||||
this.pendingSessionLoad.resolve(response.payload.sessionId);
|
||||
this.pendingSessionLoad = null;
|
||||
}
|
||||
this.onSessionLoaded?.(response.payload.sessionId);
|
||||
this.onModelStateChanged?.(this._modelState);
|
||||
break;
|
||||
|
||||
case "session_resumed":
|
||||
this.sessionId = response.payload.sessionId;
|
||||
this.pendingSessionTarget = null;
|
||||
this._promptCapabilities = response.payload.promptCapabilities ?? null;
|
||||
this._modelState = response.payload.models ?? null;
|
||||
console.log("[ACPClient] Session resumed:", response.payload.sessionId);
|
||||
if (this.pendingSessionResume) {
|
||||
clearTimeout(this.pendingSessionResume.timer);
|
||||
this.pendingSessionResume.resolve(response.payload.sessionId);
|
||||
this.pendingSessionResume = null;
|
||||
}
|
||||
this.onSessionLoaded?.(response.payload.sessionId);
|
||||
this.onModelStateChanged?.(this._modelState);
|
||||
break;
|
||||
|
||||
case "session_update":
|
||||
// Intercept available_commands_update for internal state
|
||||
const updateType = response.payload.update?.sessionUpdate;
|
||||
console.log("[ACPClient] session_update type:", updateType, "payload:", response.payload);
|
||||
if (updateType === "available_commands_update") {
|
||||
this._availableCommands = response.payload.update.availableCommands;
|
||||
console.log("[ACPClient] Available commands updated:", this._availableCommands.length, "commands");
|
||||
this.onAvailableCommandsChanged?.(this._availableCommands);
|
||||
}
|
||||
this.onSessionUpdate?.(response.payload.sessionId, response.payload.update);
|
||||
break;
|
||||
|
||||
case "prompt_complete":
|
||||
this.onPromptComplete?.(response.payload.stopReason);
|
||||
break;
|
||||
|
||||
case "permission_request":
|
||||
console.log("[ACPClient] Permission request:", response.payload);
|
||||
this.onPermissionRequest?.(response.payload);
|
||||
break;
|
||||
|
||||
case "model_changed":
|
||||
console.log("[ACPClient] Model changed:", response.payload.modelId);
|
||||
if (this._modelState) {
|
||||
this._modelState = {
|
||||
...this._modelState,
|
||||
currentModelId: response.payload.modelId,
|
||||
};
|
||||
}
|
||||
this.onModelChanged?.(response.payload.modelId);
|
||||
break;
|
||||
|
||||
case "browser_tool_call":
|
||||
this.handleBrowserToolCall(response.callId, response.params);
|
||||
break;
|
||||
|
||||
case "pong":
|
||||
this.missedPongs = 0;
|
||||
if (this.heartbeatTimeout) {
|
||||
clearTimeout(this.heartbeatTimeout);
|
||||
this.heartbeatTimeout = null;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private async handleBrowserToolCall(
|
||||
callId: string,
|
||||
params: BrowserToolParams,
|
||||
): Promise<void> {
|
||||
console.log("[ACPClient] Browser tool call:", callId, params);
|
||||
|
||||
if (!this.onBrowserToolCall) {
|
||||
console.error("[ACPClient] No browser tool handler registered");
|
||||
this.send({
|
||||
type: "browser_tool_result",
|
||||
callId,
|
||||
result: { error: "No browser tool handler registered" },
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
const result = await this.onBrowserToolCall(params);
|
||||
this.send({
|
||||
type: "browser_tool_result",
|
||||
callId,
|
||||
result,
|
||||
});
|
||||
} catch (error) {
|
||||
console.error("[ACPClient] Browser tool error:", error);
|
||||
this.send({
|
||||
type: "browser_tool_result",
|
||||
callId,
|
||||
result: { error: (error as Error).message },
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private startHeartbeat(): void {
|
||||
this.stopHeartbeat();
|
||||
this.missedPongs = 0;
|
||||
|
||||
this.heartbeatInterval = setInterval(() => {
|
||||
if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
|
||||
this.stopHeartbeat();
|
||||
return;
|
||||
}
|
||||
|
||||
this.ws.send(JSON.stringify({ type: "ping" }));
|
||||
|
||||
this.heartbeatTimeout = setTimeout(() => {
|
||||
this.missedPongs++;
|
||||
if (this.missedPongs >= ACPClient.MAX_MISSED_PONGS) {
|
||||
console.warn(`[ACPClient] Server unresponsive (${this.missedPongs} missed pongs), closing connection`);
|
||||
this.stopHeartbeat();
|
||||
this.ws?.close(4000, "Heartbeat timeout");
|
||||
}
|
||||
}, ACPClient.PONG_TIMEOUT_MS);
|
||||
}, ACPClient.HEARTBEAT_INTERVAL_MS);
|
||||
}
|
||||
|
||||
private stopHeartbeat(): void {
|
||||
if (this.heartbeatInterval) {
|
||||
clearInterval(this.heartbeatInterval);
|
||||
this.heartbeatInterval = null;
|
||||
}
|
||||
if (this.heartbeatTimeout) {
|
||||
clearTimeout(this.heartbeatTimeout);
|
||||
this.heartbeatTimeout = null;
|
||||
}
|
||||
}
|
||||
|
||||
private send(message: ProxyMessage): void {
|
||||
if (!this.ws || this.ws.readyState !== WebSocket.OPEN) {
|
||||
throw new Error("WebSocket not connected");
|
||||
}
|
||||
this.ws.send(JSON.stringify(message));
|
||||
}
|
||||
|
||||
async createSession(cwd?: string): Promise<void> {
|
||||
// Use provided cwd, or fall back to settings.cwd
|
||||
const sessionCwd = cwd ?? this.settings.cwd;
|
||||
this.send({ type: "new_session", payload: { cwd: sessionCwd } });
|
||||
}
|
||||
|
||||
// Reference: Zed's MessageEditor.contents() builds Vec<acp::ContentBlock>
|
||||
// and sends via AcpThread.send()
|
||||
// Accepts either a string (for backward compatibility) or ContentBlock[]
|
||||
async sendPrompt(content: string | ContentBlock[]): Promise<void> {
|
||||
if (!this.sessionId) {
|
||||
throw new Error("No active session");
|
||||
}
|
||||
// Convert string to ContentBlock[] for backward compatibility
|
||||
const contentBlocks: ContentBlock[] = typeof content === "string"
|
||||
? [{ type: "text", text: content }]
|
||||
: content;
|
||||
|
||||
this.send({ type: "prompt", payload: { content: contentBlocks } });
|
||||
}
|
||||
|
||||
cancel(): void {
|
||||
this.send({ type: "cancel" });
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the model for the current session.
|
||||
* Reference: Zed's AgentModelSelector.select_model() calls connection.set_session_model()
|
||||
*/
|
||||
async setSessionModel(modelId: string): Promise<void> {
|
||||
if (!this.sessionId) {
|
||||
throw new Error("No active session");
|
||||
}
|
||||
this.send({ type: "set_session_model", payload: { modelId } });
|
||||
}
|
||||
|
||||
respondToPermission(requestId: string, optionId: string | null): void {
|
||||
const outcome = optionId
|
||||
? { outcome: "selected" as const, optionId }
|
||||
: { outcome: "cancelled" as const };
|
||||
|
||||
this.send({
|
||||
type: "permission_response",
|
||||
payload: { requestId, outcome },
|
||||
});
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Session History Methods
|
||||
// Reference: Zed's AgentSessionList trait and AgentConnection methods
|
||||
// ============================================================================
|
||||
|
||||
/**
|
||||
* Set handler for session loaded/resumed events.
|
||||
*/
|
||||
setSessionLoadedHandler(handler: SessionLoadedHandler): void {
|
||||
this.onSessionLoaded = handler;
|
||||
}
|
||||
|
||||
/**
|
||||
* List existing sessions from the agent.
|
||||
* Reference: Zed's AcpSessionList.list_sessions()
|
||||
* @throws Error if agent doesn't support session listing
|
||||
*/
|
||||
async listSessions(request?: ListSessionsRequest): Promise<ListSessionsResponse> {
|
||||
if (!this.supportsSessionList) {
|
||||
throw new Error("Listing sessions is not supported by this agent");
|
||||
}
|
||||
return new Promise((resolve, reject) => {
|
||||
const timer = setTimeout(() => {
|
||||
if (this.pendingSessionList) {
|
||||
this.pendingSessionList = null;
|
||||
reject(new Error("List sessions timed out"));
|
||||
}
|
||||
}, 30000);
|
||||
this.pendingSessionList = { resolve, reject, timer };
|
||||
try {
|
||||
this.send({ type: "list_sessions", payload: request });
|
||||
} catch (err) {
|
||||
clearTimeout(timer);
|
||||
this.pendingSessionList = null;
|
||||
reject(err);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Load an existing session with history replay.
|
||||
* Reference: Zed's AcpConnection.load_session()
|
||||
* @throws Error if agent doesn't support session loading
|
||||
*/
|
||||
async loadSession(request: LoadSessionRequest): Promise<string> {
|
||||
if (!this.supportsLoadSession) {
|
||||
throw new Error("Loading sessions is not supported by this agent");
|
||||
}
|
||||
return new Promise((resolve, reject) => {
|
||||
this.pendingSessionTarget = request.sessionId;
|
||||
this.onSessionSwitching?.(request.sessionId);
|
||||
const timer = setTimeout(() => {
|
||||
if (this.pendingSessionLoad) {
|
||||
this.pendingSessionTarget = null;
|
||||
this.pendingSessionLoad = null;
|
||||
reject(new Error("Load session timed out"));
|
||||
}
|
||||
}, 60000);
|
||||
this.pendingSessionLoad = { resolve, reject, timer };
|
||||
try {
|
||||
this.send({ type: "load_session", payload: request });
|
||||
} catch (err) {
|
||||
clearTimeout(timer);
|
||||
this.pendingSessionTarget = null;
|
||||
this.pendingSessionLoad = null;
|
||||
reject(err);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Resume an existing session without history replay.
|
||||
* Reference: Zed's AcpConnection.resume_session()
|
||||
* @throws Error if agent doesn't support session resuming
|
||||
*/
|
||||
async resumeSession(request: ResumeSessionRequest): Promise<string> {
|
||||
if (!this.supportsResumeSession) {
|
||||
throw new Error("Resuming sessions is not supported by this agent");
|
||||
}
|
||||
return new Promise((resolve, reject) => {
|
||||
this.pendingSessionTarget = request.sessionId;
|
||||
this.onSessionSwitching?.(request.sessionId);
|
||||
const timer = setTimeout(() => {
|
||||
if (this.pendingSessionResume) {
|
||||
this.pendingSessionTarget = null;
|
||||
this.pendingSessionResume = null;
|
||||
reject(new Error("Resume session timed out"));
|
||||
}
|
||||
}, 30000);
|
||||
this.pendingSessionResume = { resolve, reject, timer };
|
||||
try {
|
||||
this.send({ type: "resume_session", payload: request });
|
||||
} catch (err) {
|
||||
clearTimeout(timer);
|
||||
this.pendingSessionTarget = null;
|
||||
this.pendingSessionResume = null;
|
||||
reject(err);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
disconnect(): void {
|
||||
this.stopHeartbeat();
|
||||
|
||||
// Reject any pending connect promise with a distinguishable error
|
||||
// This ensures the promise settles and callers can catch/ignore it
|
||||
if (this.connectReject) {
|
||||
this.connectReject(new DisconnectRequestedError());
|
||||
}
|
||||
this.connectResolve = null;
|
||||
this.connectReject = null;
|
||||
|
||||
if (this.ws) {
|
||||
try {
|
||||
// Don't send disconnect to acp-link — keep agent process alive for reconnection
|
||||
// Just close the WebSocket
|
||||
} catch {
|
||||
// Ignore send errors during disconnect
|
||||
}
|
||||
this.ws.close();
|
||||
this.ws = null;
|
||||
}
|
||||
this.setState("disconnected");
|
||||
this.sessionId = null;
|
||||
this.pendingSessionTarget = null;
|
||||
this._modelState = null;
|
||||
this._agentCapabilities = null;
|
||||
this._availableCommands = [];
|
||||
// Notify model state subscribers that session is gone
|
||||
this.onModelStateChanged?.(null);
|
||||
this.onAvailableCommandsChanged?.([]);
|
||||
|
||||
// Reject all pending operations before clearing (clear their timers too)
|
||||
const disconnectError = new Error("Disconnected");
|
||||
if (this.pendingSessionList) {
|
||||
clearTimeout(this.pendingSessionList.timer);
|
||||
this.pendingSessionList.reject(disconnectError);
|
||||
this.pendingSessionList = null;
|
||||
}
|
||||
if (this.pendingSessionLoad) {
|
||||
clearTimeout(this.pendingSessionLoad.timer);
|
||||
this.pendingSessionLoad.reject(disconnectError);
|
||||
this.pendingSessionLoad = null;
|
||||
}
|
||||
if (this.pendingSessionResume) {
|
||||
clearTimeout(this.pendingSessionResume.timer);
|
||||
this.pendingSessionResume.reject(disconnectError);
|
||||
this.pendingSessionResume = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user