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https://github.com/claude-code-best/claude-code.git
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feat: 远程群控 (#243)
* feat: restore pipe IPC, LAN pipes, monitor tool, and PR-package features Core IPC system (UDS_INBOX): - PipeServer/PipeClient with UDS + TCP dual transport, NDJSON protocol - PipeRegistry: machineId-based role assignment, file locking - Master/slave attach, prompt relay, permission forwarding - Heartbeat lifecycle with parallel isPipeAlive probes - Commands: /pipes, /attach, /detach, /send, /claim-main, /pipe-status LAN Pipes (LAN_PIPES): - UDP multicast beacon (224.0.71.67:7101) for zero-config LAN discovery - PipeServer TCP listener, PipeClient TCP connect mode - Heartbeat auto-attaches LAN peers via TCP - Cross-machine attach allowed regardless of role - /pipes shows [LAN] peers with role + hostname/IP - SendMessageTool supports tcp: scheme with user consent Architecture — extracted hooks from REPL.tsx (~830 lines → ~20 lines): - usePipeIpc: lifecycle (bootstrap, handlers, heartbeat, cleanup) - usePipeRelay: slave→master message relay via module singleton - usePipePermissionForward: permission request/cancel forwarding - usePipeRouter: selected pipe input routing with role+IP labels - Shared ndjsonFramer.ts replaces 3 duplicate NDJSON parsers Key fixes applied during development: - Multicast binds to correct LAN interface (not WSL/Docker) - Beacon ref stored as module singleton (not Zustand state mutation) - Heartbeat preserves LAN peers in discoveredPipes and selectedPipes - Disconnect handler calls removeSlaveClient (fixes listener leak) - cleanupStaleEntries probes without lock, writes briefly under lock - getMachineId uses async execFile (not blocking execSync) - globalThis.__pipeSendToMaster replaced with setPipeRelay singleton - M key only toggles route mode when selector panel is expanded - User prompt displayed in message list on pipe broadcast - Broadcast notifications show [role] + hostname/IP for LAN peers Other restored features: - Monitor tool: /monitor command, MonitorTool, MonitorMcpTask lifecycle - Daemon supervisor and remoteControlServer command - Tools: SnipTool, SleepTool, ListPeersTool, SendUserFileTool, WebBrowserTool, WorkflowTool, and 10+ stub→implementation rewrites - Feature flags: UDS_INBOX, LAN_PIPES, MONITOR_TOOL, FORK_SUBAGENT, KAIROS, COORDINATOR_MODE, WORKFLOW_SCRIPTS, HISTORY_SNIP Tests: 2190 pass / 0 fail (15 new: lanBeacon 7, peerAddress 8) * fix: resolve merge conflicts and fix all tsc/test errors after main merge - Export ToolResultBlockParam from Tool.ts (14 tool files fixed) - Migrate ink imports from ../../ink.js to @anthropic/ink (7 files) - Fix toolUseID → toolUseId typo in monitor.ts and MonitorTool.tsx - Add fallback values for string|undefined type errors (8 locations) - Fix AppState type in assistant.ts, add NewInstallWizard stubs - Fix ParsedRepository.repo → .name in subscribe-pr.ts - Fix AgentId/string type mismatch in BackgroundTasksDialog.tsx - Fix PipeRelayFn return type in pipePermissionRelay.ts - Use PipeMessage type in usePipeRelay.ts - Fix lanBeacon.test.ts mock type assertions - Create missing MouseActionEvent class for ink package - Use ansi: color format instead of bare "green"/"red" - Resolve theme.permission access via getTheme() Result: 0 tsc errors, 2496 tests pass, 0 fail Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * fix: 恢复 /poor 的说明 --------- Co-authored-by: unraid <local@unraid.local> Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -1,3 +1,219 @@
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// Auto-generated stub — replace with real implementation
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export const sendToUdsSocket: (target: string, message: string) => Promise<void> = async () => {};
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export const listAllLiveSessions: () => Promise<Array<{ kind?: string; sessionId?: string }>> = async () => [];
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/**
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* UDS Client — connect to peer Claude Code sessions via Unix Domain Sockets.
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*
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* Peers are discovered by reading the PID-file registry in ~/.claude/sessions/
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* (written by concurrentSessions.ts) and checking each entry's
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* `messagingSocketPath` field. A peer is "alive" if its PID is running and
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* its socket accepts a ping/pong round-trip.
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*/
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import { createConnection, type Socket } from 'net'
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import { readdir, readFile } from 'fs/promises'
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import { join } from 'path'
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import { getClaudeConfigHomeDir } from './envUtils.js'
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import { logForDebugging } from './debug.js'
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import { errorMessage, isFsInaccessible } from './errors.js'
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import { isProcessRunning } from './genericProcessUtils.js'
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import { jsonParse, jsonStringify } from './slowOperations.js'
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import type { SessionKind } from './concurrentSessions.js'
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import type { UdsMessage } from './udsMessaging.js'
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// ---------------------------------------------------------------------------
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// Types
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// ---------------------------------------------------------------------------
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export type PeerSession = {
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pid: number
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sessionId?: string
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cwd?: string
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startedAt?: number
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kind?: SessionKind
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name?: string
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messagingSocketPath?: string
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entrypoint?: string
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bridgeSessionId?: string | null
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alive: boolean
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}
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// ---------------------------------------------------------------------------
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// Session directory
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// ---------------------------------------------------------------------------
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function getSessionsDir(): string {
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return join(getClaudeConfigHomeDir(), 'sessions')
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}
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// ---------------------------------------------------------------------------
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// Discovery
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// ---------------------------------------------------------------------------
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/**
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* List all live sessions from the PID registry, optionally probing their
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* UDS sockets for liveness. Sessions whose PID is no longer running are
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* excluded (and their stale files cleaned up).
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*/
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export async function listAllLiveSessions(): Promise<PeerSession[]> {
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const dir = getSessionsDir()
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let files: string[]
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try {
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files = await readdir(dir)
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} catch (e) {
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if (!isFsInaccessible(e)) {
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logForDebugging(`[udsClient] readdir failed: ${errorMessage(e)}`)
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}
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return []
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}
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const results: PeerSession[] = []
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for (const file of files) {
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if (!/^\d+\.json$/.test(file)) continue
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const pid = parseInt(file.slice(0, -5), 10)
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if (!isProcessRunning(pid)) {
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// Stale — skip (concurrentSessions handles cleanup)
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continue
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}
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try {
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const raw = await readFile(join(dir, file), 'utf8')
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const data = jsonParse(raw) as Record<string, unknown>
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results.push({
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pid,
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sessionId: data.sessionId as string | undefined,
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cwd: data.cwd as string | undefined,
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startedAt: data.startedAt as number | undefined,
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kind: data.kind as SessionKind | undefined,
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name: data.name as string | undefined,
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messagingSocketPath: data.messagingSocketPath as string | undefined,
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entrypoint: data.entrypoint as string | undefined,
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bridgeSessionId: data.bridgeSessionId as string | null | undefined,
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alive: true,
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})
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} catch {
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// Corrupted file — skip
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}
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}
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return results
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}
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/**
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* List peer sessions that have a UDS messaging socket (i.e. can receive
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* messages). Excludes the current process.
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*/
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export async function listPeers(): Promise<PeerSession[]> {
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const all = await listAllLiveSessions()
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return all.filter(
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s => s.pid !== process.pid && s.messagingSocketPath != null,
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)
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}
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// ---------------------------------------------------------------------------
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// Connection helpers
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// ---------------------------------------------------------------------------
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/**
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* Probe a UDS socket to check if a server is listening (ping/pong).
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* Returns true if the peer responds within the timeout.
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*/
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export async function isPeerAlive(socketPath: string, timeoutMs = 3000): Promise<boolean> {
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return new Promise<boolean>((resolve) => {
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const conn = createConnection(socketPath, () => {
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const ping: UdsMessage = { type: 'ping', ts: new Date().toISOString() }
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conn.write(jsonStringify(ping) + '\n')
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})
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let resolved = false
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const timer = setTimeout(() => {
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if (!resolved) {
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resolved = true
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conn.destroy()
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resolve(false)
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}
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}, timeoutMs)
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let buffer = ''
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conn.on('data', (chunk) => {
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buffer += chunk.toString()
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if (buffer.includes('"pong"')) {
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if (!resolved) {
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resolved = true
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clearTimeout(timer)
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conn.end()
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resolve(true)
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}
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}
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})
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conn.on('error', () => {
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if (!resolved) {
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resolved = true
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clearTimeout(timer)
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resolve(false)
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}
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})
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})
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}
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/**
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* Send a text message to a peer's UDS socket. This is the high-level helper
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* used by SendMessageTool for `uds:<path>` addresses.
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*/
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export async function sendToUdsSocket(
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targetSocketPath: string,
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message: string | Record<string, unknown>,
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): Promise<void> {
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const data = typeof message === 'string' ? message : jsonStringify(message)
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const udsMsg: UdsMessage = {
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type: 'text',
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data,
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ts: new Date().toISOString(),
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}
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// Lazily import to avoid circular dep at module-load time
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const { getUdsMessagingSocketPath } = await import('./udsMessaging.js')
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udsMsg.from = getUdsMessagingSocketPath()
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return new Promise<void>((resolve, reject) => {
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const conn = createConnection(targetSocketPath, () => {
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conn.write(jsonStringify(udsMsg) + '\n', (err) => {
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conn.end()
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if (err) reject(err)
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else resolve()
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})
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})
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conn.on('error', (err) => {
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reject(new Error(`Failed to connect to peer at ${targetSocketPath}: ${errorMessage(err)}`))
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})
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conn.setTimeout(5000, () => {
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conn.destroy(new Error('Connection timed out'))
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})
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})
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}
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/**
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* Connect to a peer and return the raw socket for bidirectional communication.
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* The caller is responsible for managing the connection lifecycle.
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*/
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export function connectToPeer(socketPath: string): Promise<Socket> {
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return new Promise<Socket>((resolve, reject) => {
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const conn = createConnection(socketPath, () => {
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resolve(conn)
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})
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conn.on('error', reject)
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conn.setTimeout(5000, () => {
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conn.destroy(new Error('Connection timed out'))
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})
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})
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}
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/**
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* Disconnect a previously connected peer socket.
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*/
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export function disconnectPeer(socket: Socket): void {
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if (!socket.destroyed) {
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socket.end()
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}
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}
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